Major code reorganization
This commit only updates the XCode project for the changes. A later commit each will update it for scons and MSVC. A few actual changes are mixed in: - Add a prefix header for a handful of common definitions - Moved current_cursor into the Cursor class as a static member - Removed the make_cursor_sword and make_cursor_watch functions - Include tests in the All target - Remove redundant -l flags for Common and Common-Party (since they're included in the Link phases anyway)
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src/game/boe.townspec.hpp
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src/game/boe.townspec.hpp
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#include <string>
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void activate_monster_enc(short enc_num,std::string list,short str,short strsnd,short *flip_bit);
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bool special_trap(short trap_type,short dialog_num,short *flip_bit);
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bool run_trap(short pc_num,eTrapType trap_type,short trap_level,short diff);
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location get_spec_loc(short which);
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bool handle_lever(location w);
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