diff --git a/src/game/boe.graphutil.cpp b/src/game/boe.graphutil.cpp index 3e3e1a06..280ddeec 100644 --- a/src/game/boe.graphutil.cpp +++ b/src/game/boe.graphutil.cpp @@ -192,7 +192,7 @@ void draw_monsters() { Draw_Some_Item(*src_gw, source_rect, terrain_screen_gworld(), store_loc, 1, 0); } else { pic_num_t this_monst = monst.picture_num; - int pic_mode = (monst.direction) < 4 ? 0 : 1; + int pic_mode = (monst.direction) >= 4 ? 0 : 1; pic_mode += (combat_posing_monster == i + 100) ? 10 : 0; source_rect = get_monster_template_rect(this_monst, pic_mode, k); int which_sheet = (m_pic_index[this_monst].i+k) / 20;