all: try to implement basic color tint for a monster picture (to be improved)

This commit is contained in:
ALONSO Laurent
2022-02-01 10:42:06 +01:00
committed by Celtic Minstrel
parent 49a70570a5
commit 7d55df436b
23 changed files with 126 additions and 106 deletions

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@@ -131,7 +131,7 @@ TEST_CASE("Loading a monster type definition") {
CHECK(scen.scen_monsters[1].m_health == 10);
CHECK(scen.scen_monsters[1].speed == 4);
CHECK(scen.scen_monsters[1].m_type == eRace::HUMANOID);
CHECK(scen.scen_monsters[1].picture_num == 5);
CHECK(scen.scen_monsters[1].get_num_for_picture() == 5);
CHECK(scen.scen_monsters[1].x_width == 1);
CHECK(scen.scen_monsters[1].y_width == 1);
CHECK(scen.scen_monsters[1].default_attitude == eAttitude::HOSTILE_A);