Finally fix the shaders issue on Windows, as well as a crash that only occurred in Release builds
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@@ -27,7 +27,7 @@ xcopy %ResourceDir%\fonts %TargetDir%\data\fonts /s /y /i /d
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xcopy %ResourceDir%\strings %TargetDir%\data\strings /s /y /i /d
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@echo Copying shaders...
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xcopy %1\..\..\tools\mask.* %TargetDir%\data\shaders /s /y /i /d
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xcopy %ResourceDir%\..\src\tools\mask.* %TargetDir%\data\shaders /s /y /i /d
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@echo Copying base scenarios...
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xcopy %ResourceDir%\"Blades of Exile Bases" %ScenEdDir%\"Blades of Exile Base" /s /y /i /d
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