Finally fix the shaders issue on Windows, as well as a crash that only occurred in Release builds

This commit is contained in:
2015-02-20 19:35:21 -05:00
parent c99b205088
commit 7c1aa91ad6
2 changed files with 21 additions and 6 deletions

View File

@@ -27,7 +27,7 @@ xcopy %ResourceDir%\fonts %TargetDir%\data\fonts /s /y /i /d
xcopy %ResourceDir%\strings %TargetDir%\data\strings /s /y /i /d
@echo Copying shaders...
xcopy %1\..\..\tools\mask.* %TargetDir%\data\shaders /s /y /i /d
xcopy %ResourceDir%\..\src\tools\mask.* %TargetDir%\data\shaders /s /y /i /d
@echo Copying base scenarios...
xcopy %ResourceDir%\"Blades of Exile Bases" %ScenEdDir%\"Blades of Exile Base" /s /y /i /d