draw scale-aware text onto RenderTextures
This commit is contained in:
@@ -481,6 +481,9 @@ void end_startup() {
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}
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static void loadImageToRenderTexture(sf::RenderTexture& tex, std::string imgName) {
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// Clear scale-aware text stored for the previous texture instance:
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clear_scale_aware_text(tex);
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sf::Texture& temp_gworld = *ResMgr::graphics.get(imgName);
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rectangle texrect(temp_gworld);
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tex.create(texrect.width(), texrect.height());
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@@ -661,6 +664,7 @@ void put_text_bar(std::string str, std::string right_str) {
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text_bar_gworld.setActive(false);
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auto& bar_gw = *ResMgr::graphics.get("textbar");
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rect_draw_some_item(bar_gw, rectangle(bar_gw), text_bar_gworld, rectangle(bar_gw));
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clear_scale_aware_text(text_bar_gworld);
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TextStyle style;
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style.colour = sf::Color::White;
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style.font = FONT_BOLD;
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@@ -696,7 +700,7 @@ void put_text_bar(std::string str, std::string right_str) {
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void refresh_text_bar() {
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mainPtr.setActive(false);
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rect_draw_some_item(text_bar_gworld.getTexture(), rectangle(text_bar_gworld), mainPtr, win_to_rects[WINRECT_STATUS]);
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rect_draw_some_item(text_bar_gworld, rectangle(text_bar_gworld), mainPtr, win_to_rects[WINRECT_STATUS]);
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mainPtr.setActive();
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}
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@@ -708,11 +708,13 @@ void draw_shop_graphics(bool item_pressed, bool item_help_pressed, rectangle cli
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area_rect = rectangle(talk_gworld);
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talk_gworld.setActive(false);
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// Only re-render on top of the item that is clicked:
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if(item_pressed || item_help_pressed) {
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clip_area_rect.offset(-area_rect.left, -area_rect.top);
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clip_rect(talk_gworld, clip_area_rect);
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} else {
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clear_scale_aware_text(talk_gworld);
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frame_rect(talk_gworld, area_rect, Colours::BLACK);
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area_rect.inset(1,1);
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tileImage(talk_gworld, area_rect,bg[12]);
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@@ -870,7 +872,7 @@ void refresh_shopping() {
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rectangle from_rect(talk_gworld);
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rectangle to_rect = from_rect;
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to_rect.offset(talk_gword_offset_x, talk_gword_offset_y);
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rect_draw_some_item(talk_gworld.getTexture(),from_rect,mainPtr,to_rect);
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rect_draw_some_item(talk_gworld,from_rect,mainPtr,to_rect);
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}
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static void place_talk_face() {
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@@ -898,7 +900,7 @@ void click_talk_rect(word_rect_t word) {
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rectangle talkRect(talk_gworld), wordRect(word.rect);
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mainPtr.setActive();
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rect_draw_some_item(talk_gworld.getTexture(),talkRect,mainPtr,talk_area_rect);
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rect_draw_some_item(talk_gworld,talkRect,mainPtr,talk_area_rect);
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wordRect.offset(talk_area_rect.topLeft());
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wordRect.width() += 10; // Arbitrary extra space fixes #481 and shouldn't cause any problems
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TextStyle style;
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@@ -911,7 +913,7 @@ void click_talk_rect(word_rect_t word) {
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help_btn->draw();
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mainPtr.display();
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play_sound(37, time_in_ticks(5));
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rect_draw_some_item(talk_gworld.getTexture(),talkRect,mainPtr,talk_area_rect);
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rect_draw_some_item(talk_gworld,talkRect,mainPtr,talk_area_rect);
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place_talk_face();
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}
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@@ -935,6 +937,7 @@ void place_talk_str(std::string str_to_place,std::string str_to_place2,short col
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}
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area_rect = rectangle(talk_gworld);
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clear_scale_aware_text(talk_gworld);
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frame_rect(talk_gworld, area_rect, sf::Color::Black);
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area_rect.inset(1,1);
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tileImage(talk_gworld, area_rect,bg[12]);
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@@ -1002,14 +1005,14 @@ void place_talk_str(std::string str_to_place,std::string str_to_place2,short col
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// Finally place processed graphics
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mainPtr.setActive();
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rect_draw_some_item(talk_gworld.getTexture(),oldRect,mainPtr,talk_area_rect);
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rect_draw_some_item(talk_gworld,oldRect,mainPtr,talk_area_rect);
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// I have no idea what this check is for; I'm jsut preserving it in case it was important
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if(c_rect.right == 0) place_talk_face();
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}
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void refresh_talking() {
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rectangle tempRect(talk_gworld);
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rect_draw_some_item(talk_gworld.getTexture(),tempRect,mainPtr,talk_area_rect);
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rect_draw_some_item(talk_gworld,tempRect,mainPtr,talk_area_rect);
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place_talk_face();
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}
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@@ -97,6 +97,7 @@ void put_pc_screen() {
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rectangle info_from = {0,1,12,13}, switch_from = {0, 13, 12, 25};
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pc_stats_gworld.setActive(false);
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clear_scale_aware_text(pc_stats_gworld);
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// First clean up gworld with pretty patterns
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sf::Texture& orig = *ResMgr::graphics.get("statarea");
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@@ -219,6 +220,7 @@ void put_item_screen(eItemWinMode screen_num) {
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rectangle upper_frame_rect = {3,3,15,268};
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item_stats_gworld.setActive(false);
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clear_scale_aware_text(item_stats_gworld);
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// First clean up gworld with pretty patterns
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sf::Texture& orig = *ResMgr::graphics.get("inventory");
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@@ -588,9 +590,9 @@ void refresh_stat_areas(short mode) {
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if(mode == 1) x = sf::BlendAdd;
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else x = sf::BlendNone;
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rect_draw_some_item(pc_stats_gworld.getTexture(), rectangle(pc_stats_gworld), mainPtr, win_to_rects[WINRECT_PCSTATS], x);
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rect_draw_some_item(item_stats_gworld.getTexture(), rectangle(item_stats_gworld), mainPtr, win_to_rects[WINRECT_INVEN], x);
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rect_draw_some_item(text_area_gworld.getTexture(), rectangle(text_area_gworld), mainPtr, win_to_rects[WINRECT_TRANSCRIPT], x);
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rect_draw_some_item(pc_stats_gworld, rectangle(pc_stats_gworld), mainPtr, win_to_rects[WINRECT_PCSTATS], x);
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rect_draw_some_item(item_stats_gworld, rectangle(item_stats_gworld), mainPtr, win_to_rects[WINRECT_INVEN], x);
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rect_draw_some_item(text_area_gworld, rectangle(text_area_gworld), mainPtr, win_to_rects[WINRECT_TRANSCRIPT], x);
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}
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rectangle get_stat_effect_rect(int code) {
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@@ -1068,6 +1070,7 @@ void print_buf () {
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rectangle store_text_rect,dest_rect,erase_rect = {2,2,136,255};
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text_area_gworld.setActive(false);
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clear_scale_aware_text(text_area_gworld);
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// First clean up gworld with pretty patterns
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tileImage(text_area_gworld, erase_rect,bg[6]);
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@@ -1084,7 +1087,7 @@ void print_buf () {
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sf::Text text(text_buffer[line_to_print].line, *ResMgr::fonts.get("plain"), 12);
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text.setColor(Colours::BLACK);
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text.setPosition(moveTo);
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text_area_gworld.draw(text);
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draw_scale_aware_text(text_area_gworld, text);
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num_lines_printed++;
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line_to_print++;
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if(line_to_print== TEXT_BUF_LEN) {
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@@ -14,6 +14,7 @@
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#include "fileio/fileio.hpp"
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#include "gfx/render_shapes.hpp"
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#include "winutil.hpp"
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sf::Shader maskShader;
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extern fs::path progDir;
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@@ -121,6 +122,32 @@ void rect_draw_some_item(const sf::Texture& src_gworld,rectangle src_rect,const
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rect_draw_some_item(src.getTexture(), dest_rect, targ_gworld, targ_rect, &maskShader);
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}
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std::map<sf::RenderTexture*,std::vector<sf::Text>> store_scale_aware_text;
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static void draw_stored_scale_aware_text(sf::RenderTexture& texture, sf::RenderTarget& dest_window, rectangle targ_rect) {
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// Temporarily switch target window to its unscaled view to draw scale-aware text
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sf::View view = dest_window.getView();
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dest_window.setView(dest_window.getDefaultView());
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std::vector<sf::Text> stored_text = store_scale_aware_text[&texture];
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for(sf::Text str_to_draw : stored_text){
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sf::Vector2f position = str_to_draw.getPosition();
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position = position + sf::Vector2f {0.0f+targ_rect.left, 0.0f+targ_rect.top};
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str_to_draw.setPosition(position * (float)get_ui_scale());
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dest_window.draw(str_to_draw);
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}
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dest_window.setView(view);
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}
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void rect_draw_some_item(sf::RenderTexture& src_render_gworld,rectangle src_rect,sf::RenderTarget& targ_gworld,rectangle targ_rect,sf::BlendMode mode) {
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rect_draw_some_item(src_render_gworld.getTexture(), src_rect, targ_gworld, targ_rect, mode);
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draw_stored_scale_aware_text(src_render_gworld, targ_gworld, targ_rect);
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}
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void rect_draw_some_item(sf::RenderTexture& src_render_gworld,rectangle src_rect,const sf::Texture& mask_gworld,sf::RenderTarget& targ_gworld,rectangle targ_rect) {
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rect_draw_some_item(src_render_gworld.getTexture(), src_rect, mask_gworld, targ_gworld, targ_rect);
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draw_stored_scale_aware_text(src_render_gworld, targ_gworld, targ_rect);
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}
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void setActiveRenderTarget(sf::RenderTarget& where) {
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const std::type_info& type = typeid(where);
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if(type == typeid(sf::RenderWindow&))
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@@ -22,7 +22,9 @@ void init_shaders();
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void rect_draw_some_item(sf::RenderTarget& targ_gworld,rectangle targ_rect);
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void rect_draw_some_item(const sf::Texture& src_gworld,rectangle src_rect,sf::RenderTarget& targ_gworld,rectangle targ_rect,sf::BlendMode mode = sf::BlendNone);
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void rect_draw_some_item(const sf::Texture& src_gworld,rectangle src_rect,sf::RenderTarget& targ_gworld,rectangle targ_rect,rectangle in_frame,sf::BlendMode mode = sf::BlendNone);
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void rect_draw_some_item(sf::RenderTexture& src_render_gworld,rectangle src_rect,sf::RenderTarget& targ_gworld,rectangle targ_rect,sf::BlendMode mode = sf::BlendNone);
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void rect_draw_some_item(const sf::Texture& src_gworld,rectangle src_rect,const sf::Texture& mask_gworld,sf::RenderTarget& targ_gworld,rectangle targ_rect);
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void rect_draw_some_item(sf::RenderTexture& src_render_gworld,rectangle src_rect,const sf::Texture& mask_gworld,sf::RenderTarget& targ_gworld,rectangle targ_rect);
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void draw_splash(const sf::Texture& splash, sf::RenderWindow& targ, rectangle dest_rect);
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void setActiveRenderTarget(sf::RenderTarget& where);
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@@ -135,7 +135,14 @@ break_info_t calculate_line_wrapping(rectangle dest_rect, std::string str, TextS
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return break_info;
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}
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void draw_scale_aware(sf::RenderTarget& dest_window, sf::Text str_to_draw) {
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// I don't know of a better way to do this than using pointers as keys.
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extern std::map<sf::RenderTexture*,std::vector<sf::Text>> store_scale_aware_text;
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void clear_scale_aware_text(sf::RenderTexture& texture) {
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store_scale_aware_text.erase(&texture);
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}
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void draw_scale_aware_text(sf::RenderTarget& dest_window, sf::Text str_to_draw) {
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str_to_draw.setCharacterSize(str_to_draw.getCharacterSize() * get_ui_scale());
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if(dynamic_cast<sf::RenderWindow*>(&dest_window) != nullptr){
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@@ -145,8 +152,14 @@ void draw_scale_aware(sf::RenderTarget& dest_window, sf::Text str_to_draw) {
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dest_window.setView(dest_window.getDefaultView());
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dest_window.draw(str_to_draw);
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dest_window.setView(view);
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}else if(dynamic_cast<sf::RenderTexture*>(&dest_window) != nullptr){
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// TODO Onto a RenderTexture is trickier because the texture is locked at the smaller size.
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}else if(sf::RenderTexture* p = dynamic_cast<sf::RenderTexture*>(&dest_window); p != nullptr){
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// Onto a RenderTexture is trickier because the texture is locked at the smaller size.
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// What we can do is save the sf::Text with its relative position and render
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// it onto the RenderWindow that eventually draws the RenderTexture.
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if(store_scale_aware_text.find(p) == store_scale_aware_text.end()){
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store_scale_aware_text[p] = std::vector<sf::Text> {};
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}
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store_scale_aware_text[p].push_back(str_to_draw);
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}
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}
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@@ -243,7 +256,7 @@ static void win_draw_string(sf::RenderTarget& dest_window,rectangle dest_rect,st
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bounds.inset(0,-4);
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fill_rect(dest_window, bounds, options.hilite_bg);
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} else str_to_draw.setColor(options.style.colour);
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draw_scale_aware(dest_window, str_to_draw);
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draw_scale_aware_text(dest_window, str_to_draw);
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}
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}
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@@ -57,7 +57,8 @@ enum class eTextMode {
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std::vector<rectangle> draw_string_hilite(sf::RenderTarget& dest_window,rectangle dest_rect,std::string str,TextStyle style,std::vector<hilite_t> hilites,sf::Color hiliteClr);
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std::vector<snippet_t> draw_string_sel(sf::RenderTarget& dest_window,rectangle dest_rect,std::string str,TextStyle style,std::vector<hilite_t> hilites,sf::Color hiliteClr);
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void draw_scale_aware(sf::RenderTarget& dest_window,sf::Text text);
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void draw_scale_aware_text(sf::RenderTarget& dest_window, sf::Text str_to_draw);
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void clear_scale_aware_text(sf::RenderTexture& texture);
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void win_draw_string(sf::RenderTarget& dest_window,rectangle dest_rect,std::string str,eTextMode mode,TextStyle style,bool right_align = false);
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void win_draw_string(sf::RenderTarget& dest_window,rectangle dest_rect,std::string str,eTextMode mode,TextStyle style, break_info_t break_info,bool right_align = false);
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break_info_t calculate_line_wrapping(rectangle dest_rect, std::string str, TextStyle style);
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