Mass replace NULL --> nullptr
(Except one instance was instead replaced with nil)
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@@ -123,7 +123,7 @@ bool load_scenario_v1(fs::path file_to_load, cScenario& scenario, bool only_head
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legacy::scen_item_data_type *item_data = new legacy::scen_item_data_type;
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// TODO: Convert this (and all the others in this file) to use C++ streams
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FILE* file_id = fopen(file_to_load.string().c_str(),"rb");
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if(file_id == NULL) {
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if(file_id == nullptr) {
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showError(err_prefix + "Could not open file.", get_file_error());
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return false;
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}
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@@ -2164,7 +2164,7 @@ bool load_town_v1(fs::path scen_file, short which_town, cTown& the_town, legacy:
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legacy::tiny_tr_type tiny_t;
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FILE* file_id = fopen(scen_file.string().c_str(), "rb");
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if(file_id == NULL) {
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if(file_id == nullptr) {
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showError(err_prefix + "Could not open file for reading town data.", get_file_error());
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return false;
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}
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@@ -2302,7 +2302,7 @@ bool load_outdoors_v1(fs::path scen_file, location which_out,cOutdoors& the_out,
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legacy::outdoor_record_type store_out;
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FILE* file_id = fopen(scen_file.string().c_str(), "rb");
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if(file_id == NULL) {
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if(file_id == nullptr) {
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showError(err_prefix + "Could not open file for reading outdoor data.", get_file_error());
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return false;
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}
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