Try recast opposite spell type: Toggle the hint
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@@ -266,6 +266,14 @@ void handle_spellcast(eSkill which_type, bool& did_something, bool& need_redraw,
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short store_sp[6];
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extern short spec_target_fail;
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extern eSpecCtxType spec_target_type;
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// Dual-caster recast hint toggle:
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// Change the recast hint to mage if last spell wasn't mage
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if(spell_forced && is_combat() && univ.current_pc().last_cast_type != which_type){
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spell_forced = false;
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univ.current_pc().last_cast_type = which_type;
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need_redraw = true;
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return;
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}
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if(!someone_awake()) {
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ASB("Everyone's asleep/paralyzed.");
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need_reprint = true;
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@@ -634,12 +634,16 @@ void draw_text_bar() {
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}
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if(!hint_prefix.empty()){
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hint_out << hint_prefix << ": ";
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if(current_pc.last_cast[type] != eSpell::NONE){
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const cSpell& spell = (*current_pc.last_cast[type]);
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if(pc_can_cast_spell(current_pc,type) && spell.cost <= current_pc.get_magic()) {
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hint_out << "Recast " << spell.name();
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}else{
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hint_out << "Cannot recast";
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}
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}else{
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hint_out << "No spell to recast";
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}
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}
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put_text_bar(sout.str(), hint_out.str());
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