Re-add old baby hydra graphic, make more monsters pickable
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@@ -372,7 +372,6 @@ pic_num_t choose_graphic(short cur_choice,ePicType g_type,cDialog* parent, bool
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case PIC_MONST_TALL: case PIC_MONST_LG:
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std::vector<std::pair<pic_num_t,ePicType>> pics;
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for(m_pic_index_t m_pic : m_pic_index) {
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// TODO: Put the added monster graphics in m_pic_index to allow picking them
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ePicType type = PIC_MONST;
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if(m_pic.x == 2) type += PIC_WIDE;
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if(m_pic.y == 2) type += PIC_TALL;
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