Some style tweaks
This commit is contained in:
@@ -92,11 +92,11 @@ eScrollStyle cScrollbar::getStyle() {
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// TODO: centralize this translation somewhere
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// TODO: centralize this translation somewhere
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// Translate raw x/y position using the view of the current rendering target
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// Translate raw x/y position using the view of the current rendering target
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location cScrollbar::translated_location(sf::Vector2i const point) const {
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location cScrollbar::translated_location(const sf::Vector2i point) const {
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return location { this->inWindow->mapPixelToCoords(point) };
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return location { this->inWindow->mapPixelToCoords(point) };
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}
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}
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bool cScrollbar::handle_event(sf::Event const & event) {
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bool cScrollbar::handle_event(const sf::Event& event) {
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// Not visible -> not interested
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// Not visible -> not interested
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if(!this->isVisible())
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if(!this->isVisible())
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return false;
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return false;
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@@ -121,7 +121,7 @@ bool cScrollbar::handle_event(sf::Event const & event) {
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return false;
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return false;
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}
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}
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bool cScrollbar::handle_mouse_wheel_scrolled(sf::Event const & event) {
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bool cScrollbar::handle_mouse_wheel_scrolled(const sf::Event& event) {
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location event_location = this->translated_location({
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location event_location = this->translated_location({
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event.mouseWheelScroll.x,
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event.mouseWheelScroll.x,
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event.mouseWheelScroll.y
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event.mouseWheelScroll.y
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@@ -137,9 +137,9 @@ bool cScrollbar::handle_mouse_wheel_scrolled(sf::Event const & event) {
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}
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}
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// Given a (translated) location, determine which part of the scrollbar it corresponds to
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// Given a (translated) location, determine which part of the scrollbar it corresponds to
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auto cScrollbar::location_to_part(location const & location) const -> eScrollbarPart {
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auto cScrollbar::location_to_part(const location& location) const -> eScrollbarPart {
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cScrollbar::eScrollbarPart part;
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eScrollbarPart part;
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// Yes, this is a mess, but at least it's relatively small.
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// Yes, this is a mess, but at least it's relatively small.
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int clickPos = this->vert ? location.y : location.x;
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int clickPos = this->vert ? location.y : location.x;
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@@ -148,28 +148,28 @@ auto cScrollbar::location_to_part(location const & location) const -> eScrollbar
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int total_bar_size = this->vert ? this->frame.height() : this->frame.width();
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int total_bar_size = this->vert ? this->frame.height() : this->frame.width();
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int btn_size = this->vert
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int btn_size = this->vert
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? this->up_rect[this->style][cScrollbar::VERT].height()
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? this->up_rect[this->style][VERT].height()
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: this->up_rect[this->style][cScrollbar::HORZ].width();
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: this->up_rect[this->style][HORZ].width();
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int bar_size = total_bar_size - btn_size * 2;
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int bar_size = total_bar_size - btn_size * 2;
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int thumbPos = bar_start + btn_size + this->pos * (bar_size - btn_size) / this->max;
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int thumbPos = bar_start + btn_size + this->pos * (bar_size - btn_size) / this->max;
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if(clickPos < bar_start + btn_size) {
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if(clickPos < bar_start + btn_size) {
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part = cScrollbar::PART_UP;
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part = PART_UP;
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} else if(clickPos < thumbPos) {
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} else if(clickPos < thumbPos) {
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part = cScrollbar::PART_PGUP;
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part = PART_PGUP;
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} else if(clickPos < thumbPos + btn_size) {
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} else if(clickPos < thumbPos + btn_size) {
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part = cScrollbar::PART_THUMB;
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part = PART_THUMB;
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} else if(clickPos < bar_end - btn_size) {
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} else if(clickPos < bar_end - btn_size) {
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part = cScrollbar::PART_PGDN;
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part = PART_PGDN;
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} else {
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} else {
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part = cScrollbar::PART_DOWN;
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part = PART_DOWN;
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}
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}
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return part;
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return part;
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}
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}
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bool cScrollbar::handle_mouse_pressed(sf::Event const & event) {
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bool cScrollbar::handle_mouse_pressed(const sf::Event& event) {
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location event_location = this->translated_location({
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location event_location = this->translated_location({
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event.mouseButton.x,
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event.mouseButton.x,
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event.mouseButton.y
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event.mouseButton.y
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@@ -183,7 +183,7 @@ bool cScrollbar::handle_mouse_pressed(sf::Event const & event) {
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this->pressedPart = this->location_to_part(event_location);
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this->pressedPart = this->location_to_part(event_location);
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// If the thumb is being dragged, record the initial click location
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// If the thumb is being dragged, record the initial click location
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if(this->pressedPart == cScrollbar::eScrollbarPart::PART_THUMB) {
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if(this->pressedPart == PART_THUMB) {
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this->mouse_pressed_at = event_location;
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this->mouse_pressed_at = event_location;
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this->drag_start_position = this->pos;
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this->drag_start_position = this->pos;
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}
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}
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@@ -191,7 +191,7 @@ bool cScrollbar::handle_mouse_pressed(sf::Event const & event) {
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return true;
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return true;
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}
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}
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bool cScrollbar::handle_mouse_moved(sf::Event const & event) {
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bool cScrollbar::handle_mouse_moved(const sf::Event& event) {
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// Mouse movements while not pressed -> not interested
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// Mouse movements while not pressed -> not interested
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// NOTE: depressed actually means pressed
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// NOTE: depressed actually means pressed
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if(!this->depressed) return false;
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if(!this->depressed) return false;
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@@ -203,7 +203,7 @@ bool cScrollbar::handle_mouse_moved(sf::Event const & event) {
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event.mouseMove.y
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event.mouseMove.y
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});
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});
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if(this->pressedPart == cScrollbar::eScrollbarPart::PART_THUMB) {
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if(this->pressedPart == PART_THUMB) {
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// Thumb being dragged.
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// Thumb being dragged.
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this->handle_thumb_drag(event_location);
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this->handle_thumb_drag(event_location);
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return true;
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return true;
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@@ -224,12 +224,12 @@ bool cScrollbar::handle_mouse_moved(sf::Event const & event) {
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return true;
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return true;
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}
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}
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void cScrollbar::handle_thumb_drag(location const & event_location) {
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void cScrollbar::handle_thumb_drag(const location& event_location) {
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int bar_start = this->vert ? this->frame.top : this->frame.left;
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int bar_start = this->vert ? this->frame.top : this->frame.left;
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int bar_end = this->vert ? this->frame.bottom : this->frame.right;
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int bar_end = this->vert ? this->frame.bottom : this->frame.right;
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int btn_size = this->vert
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int btn_size = this->vert
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? this->up_rect[this->style][cScrollbar::VERT].height()
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? this->up_rect[this->style][VERT].height()
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: this->up_rect[this->style][cScrollbar::HORZ].width();
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: this->up_rect[this->style][HORZ].width();
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// XXX A lot of this looks like it can be precalculated once, but
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// XXX A lot of this looks like it can be precalculated once, but
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// be careful with the integer rounding.
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// be careful with the integer rounding.
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@@ -248,19 +248,19 @@ void cScrollbar::handle_thumb_drag(location const & event_location) {
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this->setPosition(this->drag_start_position + diff_in_steps);
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this->setPosition(this->drag_start_position + diff_in_steps);
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}
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}
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bool cScrollbar::handle_mouse_released(sf::Event const & event) {
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bool cScrollbar::handle_mouse_released(const sf::Event&) {
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// Mouse released while not pressed -> not interested
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// Mouse released while not pressed -> not interested
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// NOTE: depressed actually means pressed
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// NOTE: depressed actually means pressed
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if(!this->depressed) return false;
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if(!this->depressed) return false;
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switch(this->pressedPart) {
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switch(this->pressedPart) {
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case cScrollbar::PART_UP: this->pos--; break;
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case PART_UP: this->pos--; break;
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case cScrollbar::PART_DOWN: this->pos++; break;
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case PART_DOWN: this->pos++; break;
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case cScrollbar::PART_PGUP: this->pos -= this->pgsz; break;
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case PART_PGUP: this->pos -= this->pgsz; break;
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case cScrollbar::PART_PGDN: this->pos += this->pgsz; break;
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case PART_PGDN: this->pos += this->pgsz; break;
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case cScrollbar::PART_THUMB: break;
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case PART_THUMB: break;
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default: break;
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default: break;
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}
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}
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@@ -52,15 +52,15 @@ class cScrollbar : public cControl, public iEventListener, public iDrawable {
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// in the inventory area).
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// in the inventory area).
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rectangle wheel_event_rect {0, 0, 0, 0};
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rectangle wheel_event_rect {0, 0, 0, 0};
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void draw_vertical(), draw_horizontal();
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void draw_vertical(), draw_horizontal();
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location translated_location(sf::Vector2i const) const;
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location translated_location(const sf::Vector2i) const;
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eScrollbarPart location_to_part(location const & location) const;
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eScrollbarPart location_to_part(const location& location) const;
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location mouse_pressed_at;
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location mouse_pressed_at;
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int drag_start_position;
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int drag_start_position;
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bool handle_mouse_pressed(sf::Event const &);
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bool handle_mouse_pressed(const sf::Event&);
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bool handle_mouse_moved(sf::Event const &);
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bool handle_mouse_moved(const sf::Event&);
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bool handle_mouse_released(sf::Event const &);
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bool handle_mouse_released(const sf::Event&);
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bool handle_mouse_wheel_scrolled(sf::Event const &);
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bool handle_mouse_wheel_scrolled(const sf::Event&);
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void handle_thumb_drag(location const &);
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void handle_thumb_drag(const location&);
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public:
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public:
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/// @copydoc cDialog::init()
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/// @copydoc cDialog::init()
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static void init();
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static void init();
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@@ -131,7 +131,7 @@ public:
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void setStyle(eScrollStyle newStyle);
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void setStyle(eScrollStyle newStyle);
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void set_wheel_event_rect(rectangle);
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void set_wheel_event_rect(rectangle);
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virtual void draw() override;
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virtual void draw() override;
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virtual bool handle_event(sf::Event const &) override;
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virtual bool handle_event(const sf::Event&) override;
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/// @copydoc cControl::getSupportedHandlers
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/// @copydoc cControl::getSupportedHandlers
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///
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///
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/// @todo Document possible handlers
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/// @todo Document possible handlers
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@@ -60,7 +60,7 @@ extern location spell_targets[8];
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extern std::shared_ptr<cScrollbar> text_sbar,item_sbar,shop_sbar;
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extern std::shared_ptr<cScrollbar> text_sbar,item_sbar,shop_sbar;
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extern std::shared_ptr<cButton> done_btn, help_btn;
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extern std::shared_ptr<cButton> done_btn, help_btn;
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extern sf::Texture bg_gworld;
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extern sf::Texture bg_gworld;
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extern rectangle const sbar_rect,item_sbar_rect,shop_sbar_rect;
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extern const rectangle sbar_rect,item_sbar_rect,shop_sbar_rect;
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extern rectangle startup_top;
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extern rectangle startup_top;
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extern rectangle talk_area_rect, word_place_rect;
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extern rectangle talk_area_rect, word_place_rect;
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extern location store_anim_ul;
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extern location store_anim_ul;
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@@ -202,7 +202,7 @@ sf::FloatRect compute_viewport(const sf::RenderWindow& mainPtr, int mode, float
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// Buffer in pixels between ui edge and window edge. There seem to be
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// Buffer in pixels between ui edge and window edge. There seem to be
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// implicit (builtin) buffers the top and bottom of the UI so this is just for the sides.
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// implicit (builtin) buffers the top and bottom of the UI so this is just for the sides.
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int const extra_horizontal_buffer { 7 };
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const int extra_horizontal_buffer { 7 };
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// Left and top: where the viewport is.
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// Left and top: where the viewport is.
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// Left and top seem to be in terms *target* dimensions,
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// Left and top seem to be in terms *target* dimensions,
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@@ -49,7 +49,7 @@ bool is_nature(short i, short j, unsigned short ground_t);
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void put_dialog_graphic(short graphic_num,short spec_g,rectangle draw_rect);
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void put_dialog_graphic(short graphic_num,short spec_g,rectangle draw_rect);
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void draw_startup_stats();
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void draw_startup_stats();
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void draw_trim(short q,short r,short which_trim,ter_num_t ground_ter);
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void draw_trim(short q,short r,short which_trim,ter_num_t ground_ter);
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sf::FloatRect compute_viewport (sf::RenderWindow const &, int mode, float ui_scale, float width, float height);
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sf::FloatRect compute_viewport(const sf::RenderWindow&, int mode, float ui_scale, float width, float height);
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void draw_startup_anim(bool advance);
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void draw_startup_anim(bool advance);
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@@ -46,9 +46,9 @@ bool party_in_memory = false;
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std::shared_ptr<cScrollbar> text_sbar, item_sbar, shop_sbar;
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std::shared_ptr<cScrollbar> text_sbar, item_sbar, shop_sbar;
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std::shared_ptr<cButton> done_btn, help_btn;
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std::shared_ptr<cButton> done_btn, help_btn;
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// TODO: move these 3 to boe.ui.cpp ?
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// TODO: move these 3 to boe.ui.cpp ?
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extern rectangle const sbar_rect = {285,560,423,576};
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extern const rectangle sbar_rect = {285,560,423,576};
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extern rectangle const shop_sbar_rect = {69,272,359,288};
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extern const rectangle shop_sbar_rect = {69,272,359,288};
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extern rectangle const item_sbar_rect = {148,560,255,576};
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extern const rectangle item_sbar_rect = {148,560,255,576};
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bool bgm_on = false,bgm_init = false;
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bool bgm_on = false,bgm_init = false;
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location store_anim_ul;
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location store_anim_ul;
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cUniverse univ;
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cUniverse univ;
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@@ -147,7 +147,7 @@ int main(int argc, char* argv[]) {
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}
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}
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}
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}
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static void init_sbar(std::shared_ptr<cScrollbar>& sbar, std::string const name, rectangle rect, rectangle events_rect, int max, int pgSz, int start = 0) {
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static void init_sbar(std::shared_ptr<cScrollbar>& sbar, const std::string& name, rectangle rect, rectangle events_rect, int max, int pgSz, int start = 0) {
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sbar.reset(new cScrollbar(mainPtr));
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sbar.reset(new cScrollbar(mainPtr));
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sbar->setBounds(rect);
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sbar->setBounds(rect);
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sbar->setMaximum(max);
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sbar->setMaximum(max);
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@@ -163,7 +163,7 @@ static void init_sbar(std::shared_ptr<cScrollbar>& sbar, std::string const name,
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static void init_scrollbars() {
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static void init_scrollbars() {
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// Cover entire transcript + scrollbar
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// Cover entire transcript + scrollbar
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rectangle const transcript_events_rect {
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const rectangle transcript_events_rect {
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win_to_rects[WINRECT_TRANSCRIPT].top,
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win_to_rects[WINRECT_TRANSCRIPT].top,
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win_to_rects[WINRECT_TRANSCRIPT].left,
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win_to_rects[WINRECT_TRANSCRIPT].left,
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sbar_rect.bottom,
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sbar_rect.bottom,
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@@ -171,7 +171,7 @@ static void init_scrollbars() {
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};
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};
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// Cover entire inventory + scrollbar
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// Cover entire inventory + scrollbar
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rectangle const inventory_events_rect {
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const rectangle inventory_events_rect {
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win_to_rects[WINRECT_INVEN].top,
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win_to_rects[WINRECT_INVEN].top,
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win_to_rects[WINRECT_INVEN].left,
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win_to_rects[WINRECT_INVEN].left,
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item_sbar_rect.bottom,
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item_sbar_rect.bottom,
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@@ -402,7 +402,7 @@ void redraw_everything() {
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if(map_visible) draw_map(false);
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if(map_visible) draw_map(false);
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}
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}
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void Mouse_Pressed(sf::Event const & event) {
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void Mouse_Pressed(const sf::Event& event) {
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// What is this stuff? Why is it here?
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// What is this stuff? Why is it here?
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if(had_text_freeze > 0) {
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if(had_text_freeze > 0) {
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@@ -4,7 +4,7 @@
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int main(int argc, char* argv[]);
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int main(int argc, char* argv[]);
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void update_everything();
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void update_everything();
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void redraw_everything();
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void redraw_everything();
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void Mouse_Pressed(sf::Event const &);
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void Mouse_Pressed(const sf::Event&);
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void close_program();
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void close_program();
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void change_cursor(location where_curs);
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void change_cursor(location where_curs);
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void set_up_apple_events(int argc, char* argv[]);
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void set_up_apple_events(int argc, char* argv[]);
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@@ -18,6 +18,6 @@ void plop_fancy_startup();
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void update_terrain_animation();
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void update_terrain_animation();
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void update_startup_animation();
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void update_startup_animation();
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void handle_events();
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void handle_events();
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void handle_one_event(sf::Event const &);
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void handle_one_event(const sf::Event&);
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void handle_one_minimap_event(sf::Event const &);
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void handle_one_minimap_event(const sf::Event &);
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@@ -16,7 +16,7 @@ extern sf::RenderWindow mainPtr;
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extern cUniverse univ;
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extern cUniverse univ;
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extern bool party_in_memory;
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extern bool party_in_memory;
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extern eGameMode overall_mode;
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extern eGameMode overall_mode;
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extern std::unordered_map<std::string, std::shared_ptr<iEventListener>>event_listeners;
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extern std::unordered_map<std::string, std::shared_ptr<iEventListener>> event_listeners;
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extern cDrawableManager drawable_mgr;
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extern cDrawableManager drawable_mgr;
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std::shared_ptr<OpenBoEMenu> menu_ptr;
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std::shared_ptr<OpenBoEMenu> menu_ptr;
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@@ -28,7 +28,7 @@ extern rectangle name_rect;
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extern rectangle pc_race_rect;
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extern rectangle pc_race_rect;
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extern rectangle edit_rect[5];
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extern rectangle edit_rect[5];
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bool handle_action(sf::Event const & event) {
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bool handle_action(const sf::Event & event) {
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location the_point = translate_mouse_coordinates({event.mouseButton.x, event.mouseButton.y});
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location the_point = translate_mouse_coordinates({event.mouseButton.x, event.mouseButton.y});
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bool to_return = false;
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bool to_return = false;
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@@ -68,7 +68,7 @@ extern rectangle terrain_buttons_rect;
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extern void set_up_apple_events(int argc, char* argv[]);
|
extern void set_up_apple_events(int argc, char* argv[]);
|
||||||
|
|
||||||
// TODO: these should be members of some global entity instead of being here
|
// TODO: these should be members of some global entity instead of being here
|
||||||
std::unordered_map <std::string, std::shared_ptr <iEventListener>> event_listeners;
|
std::unordered_map<std::string, std::shared_ptr <iEventListener>> event_listeners;
|
||||||
cDrawableManager drawable_mgr;
|
cDrawableManager drawable_mgr;
|
||||||
|
|
||||||
//Changed to ISO C specified argument and return type.
|
//Changed to ISO C specified argument and return type.
|
||||||
@@ -100,7 +100,7 @@ int main(int argc, char* argv[]) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void init_sbar(std::shared_ptr<cScrollbar>& sbar, std::string const name, rectangle rect, rectangle events_rect, int pgSz) {
|
static void init_sbar(std::shared_ptr<cScrollbar>& sbar, const std::string& name, rectangle rect, rectangle events_rect, int pgSz) {
|
||||||
sbar.reset(new cScrollbar(mainPtr));
|
sbar.reset(new cScrollbar(mainPtr));
|
||||||
sbar->setBounds(rect);
|
sbar->setBounds(rect);
|
||||||
sbar->set_wheel_event_rect(events_rect);
|
sbar->set_wheel_event_rect(events_rect);
|
||||||
@@ -108,10 +108,10 @@ static void init_sbar(std::shared_ptr<cScrollbar>& sbar, std::string const name,
|
|||||||
sbar->hide();
|
sbar->hide();
|
||||||
|
|
||||||
drawable_mgr.add_drawable(UI_LAYER_DEFAULT, name, sbar);
|
drawable_mgr.add_drawable(UI_LAYER_DEFAULT, name, sbar);
|
||||||
event_listeners[name] = std::dynamic_pointer_cast <iEventListener> (sbar);
|
event_listeners[name] = std::dynamic_pointer_cast<iEventListener>(sbar);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void init_scrollbars () {
|
static void init_scrollbars() {
|
||||||
right_sbar_rect.top = RIGHT_AREA_UL_Y - 1;
|
right_sbar_rect.top = RIGHT_AREA_UL_Y - 1;
|
||||||
right_sbar_rect.left = RIGHT_AREA_UL_X + RIGHT_AREA_WIDTH - 1 - 16;
|
right_sbar_rect.left = RIGHT_AREA_UL_X + RIGHT_AREA_WIDTH - 1 - 16;
|
||||||
right_sbar_rect.bottom = RIGHT_AREA_UL_Y + RIGHT_AREA_HEIGHT + 1;
|
right_sbar_rect.bottom = RIGHT_AREA_UL_Y + RIGHT_AREA_HEIGHT + 1;
|
||||||
@@ -128,10 +128,10 @@ static void init_scrollbars () {
|
|||||||
init_sbar(pal_sbar, "pal_sbar", pal_sbar_rect, pal_sbar_event_rect, 16);
|
init_sbar(pal_sbar, "pal_sbar", pal_sbar_rect, pal_sbar_event_rect, 16);
|
||||||
}
|
}
|
||||||
|
|
||||||
sf::FloatRect compute_viewport(sf::RenderWindow const & mainPtr, float ui_scale) {
|
sf::FloatRect compute_viewport(const sf::RenderWindow & mainPtr, float ui_scale) {
|
||||||
|
|
||||||
// See compute_viewport() in boe.graphics.cpp
|
// See compute_viewport() in boe.graphics.cpp
|
||||||
int const os_specific_y_offset =
|
const int os_specific_y_offset =
|
||||||
#if defined(SFML_SYSTEM_WINDOWS) || defined(SFML_SYSTEM_MAC)
|
#if defined(SFML_SYSTEM_WINDOWS) || defined(SFML_SYSTEM_MAC)
|
||||||
0;
|
0;
|
||||||
#else
|
#else
|
||||||
@@ -155,8 +155,8 @@ void init_main_window (sf::RenderWindow & mainPtr, sf::View & mainView) {
|
|||||||
// In particular, the white area on the right side of the main menu needs fixing.
|
// In particular, the white area on the right side of the main menu needs fixing.
|
||||||
float ui_scale = get_float_pref("UIScale", 1.0);
|
float ui_scale = get_float_pref("UIScale", 1.0);
|
||||||
|
|
||||||
int const width = ui_scale * 584;
|
const int width = ui_scale * 584;
|
||||||
int const height = ui_scale * 420
|
const int height = ui_scale * 420
|
||||||
#ifndef SFML_SYSTEM_WINDOWS
|
#ifndef SFML_SYSTEM_WINDOWS
|
||||||
+ getMenubarHeight()
|
+ getMenubarHeight()
|
||||||
#endif
|
#endif
|
||||||
@@ -238,10 +238,10 @@ void handle_events() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void handle_one_event(sf::Event const & event) {
|
void handle_one_event(const sf::Event& event) {
|
||||||
|
|
||||||
// Check if any of the event listeners want this event.
|
// Check if any of the event listeners want this event.
|
||||||
for (auto & listener : event_listeners) {
|
for (auto& listener : event_listeners) {
|
||||||
if(listener.second->handle_event(event)) return;
|
if(listener.second->handle_event(event)) return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -626,7 +626,7 @@ void handle_menu_choice(eMenu item_hit) {
|
|||||||
redraw_screen();
|
redraw_screen();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Mouse_Pressed(sf::Event const & event) {
|
void Mouse_Pressed(const sf::Event & event) {
|
||||||
location mousePos { translate_mouse_coordinates({event.mouseButton.x, event.mouseButton.y}) };
|
location mousePos { translate_mouse_coordinates({event.mouseButton.x, event.mouseButton.y}) };
|
||||||
handle_action(mousePos,event);
|
handle_action(mousePos,event);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
#include "drawable_manager.hpp"
|
#include "drawable_manager.hpp"
|
||||||
|
|
||||||
void cDrawableManager::draw_all () {
|
void cDrawableManager::draw_all() {
|
||||||
// layer order from lowest to highest is ensured by std::map
|
// layer order from lowest to highest is ensured by std::map
|
||||||
for (auto & layer : this->layers) {
|
for(auto & layer : this->layers) {
|
||||||
for (auto & drawable : layer.second) {
|
for (auto & drawable : layer.second) {
|
||||||
drawable.second->draw();
|
drawable.second->draw();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -13,13 +13,13 @@ public:
|
|||||||
|
|
||||||
void draw_all();
|
void draw_all();
|
||||||
|
|
||||||
template<typename T>void add_drawable (int layer_id, std::string const name, std::shared_ptr<T>drawable) {
|
template<typename T> void add_drawable(int layer_id, const std::string& name, std::shared_ptr<T> drawable) {
|
||||||
this->layers[layer_id][name] = std::dynamic_pointer_cast<iDrawable>(drawable);
|
this->layers[layer_id][name] = std::dynamic_pointer_cast<iDrawable>(drawable);
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
using Layer = std::unordered_map <std::string, std::shared_ptr<iDrawable>>;
|
using Layer = std::unordered_map<std::string, std::shared_ptr<iDrawable>>;
|
||||||
|
|
||||||
std::map <int, Layer> layers;
|
std::map <int, Layer> layers;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ class iEventListener {
|
|||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
virtual bool handle_event(sf::Event const &) = 0;
|
virtual bool handle_event(const sf::Event&) = 0;
|
||||||
|
|
||||||
virtual ~iEventListener() {}
|
virtual ~iEventListener() {}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user