- Fixed some bugs and inconsistencies in the dialog code

- Started a utility to quickly preview a dialog
- Moved the ppats from the individual applications into the Graphics file; reduces redudancy

git-svn-id: http://openexile.googlecode.com/svn/trunk@26 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-04-20 16:20:34 +00:00
parent 457bbe3e85
commit 7573c1ed98
29 changed files with 1131 additions and 532 deletions

View File

@@ -40,7 +40,7 @@ short monsters_faces[190] = {0,1,2,3,4,5,6,7,8,9,
extern Point ul;
extern Rect windRect;
extern long anim_ticks;
extern PixPatHandle bg[14];
extern PixPatHandle bg[];
extern WindowPtr mainPtr;
extern short dungeon_font_num,geneva_font_num,overall_mode,town_type,which_combat_type;
extern Boolean play_sounds,boom_anim_active,cartoon_happening,in_startup_mode;