- Fixed some bugs and inconsistencies in the dialog code
- Started a utility to quickly preview a dialog - Moved the ppats from the individual applications into the Graphics file; reduces redudancy git-svn-id: http://openexile.googlecode.com/svn/trunk@26 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
@@ -54,7 +54,7 @@ extern ControlHandle right_sbar;
|
||||
extern Boolean left_buttons_active,right_buttons_active;
|
||||
extern short left_button_status[NLS]; // 0 - clear, 1 - text, 2 - title text, +10 - button
|
||||
extern short right_button_status[NRS];
|
||||
extern unsigned char m_pic_index[200];
|
||||
//extern unsigned char m_pic_index[200];
|
||||
extern btn_t buttons[];
|
||||
extern location cur_out;
|
||||
|
||||
@@ -76,7 +76,6 @@ GWorldPtr ter_draw_gworld;
|
||||
GWorldPtr dlogpics_gworld;
|
||||
GWorldPtr talkfaces_gworld;
|
||||
GWorldPtr mixed_gworld;
|
||||
PixPatHandle bg[14];
|
||||
PixPatHandle map_pat[25];
|
||||
short small_icons[24] = {0,23,37,38,39,35,33,34,30,0,
|
||||
30,26,0,0,36,0,27,28,29,20,
|
||||
@@ -139,14 +138,14 @@ void init_dialogs(){
|
||||
&small_ter_gworld,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,/*
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,*/
|
||||
NULL,
|
||||
&spec_scen_g
|
||||
);
|
||||
@@ -205,6 +204,9 @@ void init_dialogs(){
|
||||
cd_register_event_filter(856,pick_town_num_event_filter);
|
||||
cd_register_event_filter(857,change_ter_event_filter);
|
||||
cd_register_default_event_filter(fancy_choice_dialog_event_filter);
|
||||
cd_set_bg_pat_num(16);
|
||||
RGBColor c = {0,0,0};
|
||||
cd_set_text_clr(c);
|
||||
//return tmp;
|
||||
}
|
||||
|
||||
@@ -326,7 +328,7 @@ void redraw_screen()
|
||||
|
||||
GetPort (&old_port);
|
||||
SetPortWindowPort (mainPtr);
|
||||
FillCRect(&windRect,bg[12]);
|
||||
FillCRect(&windRect,bg[20]);
|
||||
draw_main_screen();
|
||||
if (overall_mode < 60);
|
||||
draw_terrain();
|
||||
@@ -354,7 +356,7 @@ void draw_main_screen()
|
||||
|
||||
FrameRect(&draw_rect);
|
||||
InsetRect(&draw_rect,1,1);
|
||||
FillCRect(&draw_rect,bg[6]);
|
||||
FillCRect(&draw_rect,bg[17]);
|
||||
|
||||
draw_rb();
|
||||
Draw1Control(right_sbar);
|
||||
@@ -379,7 +381,7 @@ void draw_lb()
|
||||
|
||||
temp_rect = windRect;
|
||||
temp_rect.right = RIGHT_AREA_UL_X - 2;
|
||||
FillCRect(&temp_rect,bg[12]);
|
||||
FillCRect(&temp_rect,bg[20]);
|
||||
for (i = 0; i < NLS; i++)
|
||||
draw_lb_slot(i,0);
|
||||
}
|
||||
@@ -389,7 +391,7 @@ void draw_lb_slot (short which,short mode)
|
||||
{
|
||||
Rect text_rect,from_rect;
|
||||
|
||||
FillCRect(&left_buttons[which][0],bg[12]);
|
||||
FillCRect(&left_buttons[which][0],bg[20]);
|
||||
if (left_button_status[which] == 0)
|
||||
return;
|
||||
text_rect = left_buttons[which][0];
|
||||
@@ -436,7 +438,7 @@ void draw_rb_slot (short which,short mode)
|
||||
if ((which < pos) || (which >= pos + NRSONPAGE))
|
||||
return;
|
||||
|
||||
FillCRect(&right_buttons[which - pos],bg[6]);
|
||||
FillCRect(&right_buttons[which - pos],bg[17]);
|
||||
if (right_button_status[which] == 0)
|
||||
return;
|
||||
text_rect = right_buttons[which - pos];
|
||||
@@ -458,7 +460,7 @@ void set_up_terrain_buttons()
|
||||
Rect palette_from = {0,0,0,0},palette_to;
|
||||
|
||||
SetPort( terrain_buttons_gworld);
|
||||
FillCRect(&terrain_buttons_rect,bg[6]);
|
||||
FillCRect(&terrain_buttons_rect,bg[17]);
|
||||
FrameRect(&terrain_buttons_rect);
|
||||
|
||||
// first make terrain buttons
|
||||
@@ -542,7 +544,7 @@ void draw_terrain(){
|
||||
|
||||
if (cur_viewing_mode == 0) {
|
||||
SetPort( ter_draw_gworld);
|
||||
FillCRect(&terrain_rect,bg[6]);
|
||||
FillCRect(&terrain_rect,bg[17]);
|
||||
FrameRect(&terrain_rect);
|
||||
SetPortWindowPort(mainPtr);
|
||||
for (q = 0; q < 9; q++)
|
||||
@@ -758,7 +760,7 @@ void draw_terrain(){
|
||||
if (cur_viewing_mode == 1) {
|
||||
SetPort( ter_draw_gworld);
|
||||
if (small_any_drawn == FALSE) {
|
||||
FillCRect(&terrain_rect,bg[6]);
|
||||
FillCRect(&terrain_rect,bg[17]);
|
||||
FrameRect(&terrain_rect);
|
||||
}
|
||||
for (q = 0; q < ((editing_town == TRUE) ? max_dim[town_type] : 48); q++)
|
||||
@@ -808,7 +810,7 @@ void draw_monsts()
|
||||
Draw_Some_Item(spec_scen_g, source_rect, ter_draw_gworld, store_loc, 1, 0);
|
||||
}
|
||||
else if (scenario.scen_monsters[t_d.creatures[i].number].picture_num < 1000) {
|
||||
m_start_pic = m_pic_index[scenario.scen_monsters[t_d.creatures[i].number].picture_num] + k;
|
||||
m_start_pic = m_pic_index[scenario.scen_monsters[t_d.creatures[i].number].picture_num].i + k;
|
||||
from_gworld = monst_gworld[m_start_pic / 20];
|
||||
m_start_pic = m_start_pic % 20;
|
||||
source_rect = calc_rect(2 * (m_start_pic / 10), m_start_pic % 10);
|
||||
@@ -1097,7 +1099,7 @@ void place_location()
|
||||
erase_rect.right = RIGHT_AREA_WIDTH - 1;
|
||||
erase_rect.top = terrain_rects[255].top + 12 - 9;
|
||||
erase_rect.bottom = erase_rect.top + 12;
|
||||
FillCRect(&erase_rect,bg[6]);
|
||||
FillCRect(&erase_rect,bg[17]);
|
||||
|
||||
MoveTo(terrain_rects[255].left + 20 ,terrain_rects[255].top + 12);
|
||||
if (overall_mode < 60)
|
||||
@@ -1114,7 +1116,7 @@ void place_location()
|
||||
erase_rect.right = RIGHT_AREA_WIDTH - 1;
|
||||
erase_rect.top = terrain_rects[255].bottom + 117;
|
||||
erase_rect.bottom = RIGHT_AREA_HEIGHT + 6;
|
||||
FillCRect(&erase_rect,bg[6]);
|
||||
FillCRect(&erase_rect,bg[17]);
|
||||
|
||||
if (overall_mode < 60) {
|
||||
MoveTo(5,terrain_rects[255].bottom + 129);
|
||||
@@ -1173,7 +1175,7 @@ void place_just_location()
|
||||
erase_rect.right = RIGHT_AREA_WIDTH - 1;
|
||||
erase_rect.top = terrain_rects[255].top + 12 - 9;
|
||||
erase_rect.bottom = erase_rect.top + 12;
|
||||
FillCRect(&erase_rect,bg[6]);
|
||||
FillCRect(&erase_rect,bg[17]);
|
||||
|
||||
MoveTo(terrain_rects[255].left + 20 ,terrain_rects[255].top + 12);
|
||||
if (overall_mode < 60)
|
||||
|
Reference in New Issue
Block a user