Fixed several bugs, including one where dialogs were not redrawn properly and one where random numbers were not in the expected range.
git-svn-id: http://openexile.googlecode.com/svn/trunk@36 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -280,12 +280,13 @@ void Initialize(void)
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// To make the Random sequences truly random, we need to make the seed start
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// at a different number. An easy way to do this is to put the current time
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// and date into the seed. Since it is always incrementing the starting seed
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// will always be different. Don’t for each call of Random, or the sequence
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// will always be different. Don't for each call of Random, or the sequence
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// will no longer be random. Only needed once, here in the init.
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//
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unsigned long time;
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GetDateTime(&time);
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SetQDGlobalsRandomSeed(time);
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//unsigned long time;
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//GetDateTime(&time);
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//SetQDGlobalsRandomSeed(time);
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srand(time(NULL));
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//
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// Make a new window for drawing in, and it must be a color window.
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