Fixed several bugs, including one where dialogs were not redrawn properly and one where random numbers were not in the expected range.

git-svn-id: http://openexile.googlecode.com/svn/trunk@36 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-04-27 13:14:24 +00:00
parent fa528023e7
commit 74ec4c67b5
14 changed files with 47 additions and 36 deletions

View File

@@ -280,12 +280,13 @@ void Initialize(void)
// To make the Random sequences truly random, we need to make the seed start
// at a different number. An easy way to do this is to put the current time
// and date into the seed. Since it is always incrementing the starting seed
// will always be different. Don’t for each call of Random, or the sequence
// will always be different. Don't for each call of Random, or the sequence
// will no longer be random. Only needed once, here in the init.
//
unsigned long time;
GetDateTime(&time);
SetQDGlobalsRandomSeed(time);
//unsigned long time;
//GetDateTime(&time);
//SetQDGlobalsRandomSeed(time);
srand(time(NULL));
//
// Make a new window for drawing in, and it must be a color window.