Fixed several bugs, including one where dialogs were not redrawn properly and one where random numbers were not in the expected range.
git-svn-id: http://openexile.googlecode.com/svn/trunk@36 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -281,7 +281,7 @@ void finish_load_party(){
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flip_sound();
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}
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give_delays = PSD[SDF_NO_FRILLS];
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if (PSD[SFD_NO_MAPS] == 0)
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if (PSD[SDF_NO_MAPS] == 0)
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save_maps = TRUE;
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else save_maps = FALSE;
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