Fixed several bugs, including one where dialogs were not redrawn properly and one where random numbers were not in the expected range.
git-svn-id: http://openexile.googlecode.com/svn/trunk@36 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -194,7 +194,7 @@ void Initialize(void)
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OSErr error;
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//SysEnvRec theWorld;
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unsigned long randSeed;
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// unsigned long randSeed;
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BitMap screenBits;
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@@ -273,8 +273,9 @@ void Initialize(void)
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// will always be different. Don’t for each call of Random, or the sequence
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// will no longer be random. Only needed once, here in the init.
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//
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GetDateTime(&randSeed);
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SetQDGlobalsRandomSeed((long)randSeed);
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//GetDateTime(&randSeed);
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// SetQDGlobalsRandomSeed((long)randSeed);
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srand(time(NULL));
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//
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// Make a new window for drawing in, and it must be a color window.
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