Properly adjust terrain graphics in special nodes when porting
This also fixes two instances of unadjusted graphics in the scenarios
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@@ -120,7 +120,7 @@
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@lever = 17
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sdf -1, -1
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msg 35, -1, -1
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pic 213, 1
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pic 214, 1
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ex1 -1, 18, -1
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ex2 -1, -1, -1
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goto -1
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