From 721cc3ab6c6a362e5956eb13c05a67f5a26d43e3 Mon Sep 17 00:00:00 2001 From: Nat Quayle Nelson Date: Thu, 5 Jun 2025 09:06:52 -0500 Subject: [PATCH] WIP implementation note --- src/scenedit/scen.undo.hpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/scenedit/scen.undo.hpp b/src/scenedit/scen.undo.hpp index 5c3190e3..c2c3a75c 100644 --- a/src/scenedit/scen.undo.hpp +++ b/src/scenedit/scen.undo.hpp @@ -63,6 +63,7 @@ public: aDrawTerrain(std::string name, stroke_ter_changes_t stroke_changes) : cTerrainAction(name, stroke_changes.begin()->first), // Use arbitrary changed tile as site of change changes(stroke_changes) {} + // TODO store another boost::optional action that happens at the same as placing town entrance, sign bool undo_me() override; bool redo_me() override; private: