diff --git a/src/scenedit/scen.undo.hpp b/src/scenedit/scen.undo.hpp index 5c3190e3..c2c3a75c 100644 --- a/src/scenedit/scen.undo.hpp +++ b/src/scenedit/scen.undo.hpp @@ -63,6 +63,7 @@ public: aDrawTerrain(std::string name, stroke_ter_changes_t stroke_changes) : cTerrainAction(name, stroke_changes.begin()->first), // Use arbitrary changed tile as site of change changes(stroke_changes) {} + // TODO store another boost::optional action that happens at the same as placing town entrance, sign bool undo_me() override; bool redo_me() override; private: