Scenarios: Strip excess whitespace
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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<town boes="2.0.0">
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<size>48</size>
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<name>Lair of Casser-Bok </name>
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<name>Lair of Casser-Bok</name>
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<comment>Comment 1</comment>
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<comment>Comment 2</comment>
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<comment>Comment 3</comment>
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@@ -561,15 +561,15 @@
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<sdf x="0" y="0" />
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<onkill>0</onkill>
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</creature>
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<area top="38" left="2" bottom="46" right="14">Casser-Bok's Chamber </area>
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<area top="30" left="2" bottom="36" right="6">Reading Room </area>
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<area top="1" left="1" bottom="17" right="24">Cavern of Many Paths </area>
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<area top="38" left="29" bottom="46" right="37">Entry Hall </area>
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<area top="31" left="37" bottom="36" right="41">Treasure Room </area>
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<area top="21" left="31" bottom="27" right="43">Portcullis Puzzle </area>
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<area top="4" left="28" bottom="13" right="40">Searing 
Searing Maze </area>
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<area top="19" left="2" bottom="28" right="18">Filth Pit </area>
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<area top="18" left="22" bottom="29" right="30">Charnel House </area>
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<area top="38" left="2" bottom="46" right="14">Casser-Bok's Chamber</area>
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<area top="30" left="2" bottom="36" right="6">Reading Room</area>
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<area top="1" left="1" bottom="17" right="24">Cavern of Many Paths</area>
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<area top="38" left="29" bottom="46" right="37">Entry Hall</area>
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<area top="31" left="37" bottom="36" right="41">Treasure Room</area>
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<area top="21" left="31" bottom="27" right="43">Portcullis Puzzle</area>
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<area top="4" left="28" bottom="13" right="40">Searing 
Searing Maze</area>
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<area top="19" left="2" bottom="28" right="18">Filth Pit</area>
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<area top="18" left="22" bottom="29" right="30">Charnel House</area>
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<sign id="0">
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<![CDATA[Enter to Meet the Mighty Casser-Bok]]>
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</sign>
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