Scenarios: Strip excess whitespace

This commit is contained in:
2017-01-22 22:21:07 -05:00
parent d218e43960
commit 71d8221c7a
101 changed files with 421 additions and 421 deletions

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@@ -34,9 +34,9 @@
<onflee>-1</onflee>
<sdf x="-1" y="-1" />
</encounter>
<area top="3" left="3" bottom="13" right="14">Poppy Shroom Cave </area>
<area top="28" left="35" bottom="40" right="42">Fang Cavern </area>
<area top="6" left="22" bottom="11" right="27">Near Fort Cavalier </area>
<area top="3" left="3" bottom="13" right="14">Poppy Shroom Cave</area>
<area top="28" left="35" bottom="40" right="42">Fang Cavern</area>
<area top="6" left="22" bottom="11" right="27">Near Fort Cavalier</area>
<string id="0">
<![CDATA[You pass through the illusionary wall north of Khoth's fortress, the wall he counted on to keep his fortress hidden. As you move through, however, something strange happens.]]>
</string>

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@@ -66,9 +66,9 @@
<onflee>-1</onflee>
<sdf x="-1" y="-1" />
</wandering>
<area top="1" left="20" bottom="4" right="25">Below Khoth&apos;s Fortress </area>
<area top="27" left="36" bottom="30" right="38">Near Broken Fang Clan </area>
<area top="12" left="2" bottom="45" right="31">Slimy Tunnels </area>
<area top="1" left="20" bottom="4" right="25">Below Khoth&apos;s Fortress</area>
<area top="27" left="36" bottom="30" right="38">Near Broken Fang Clan</area>
<area top="12" left="2" bottom="45" right="31">Slimy Tunnels</area>
<string id="0">
<![CDATA[You were starting to take free passage down this river a little bit for granted. Sure, there were rapids and falls, but no places where creatures were actually preventing you from passing. Until now.]]>
</string>

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@@ -85,8 +85,8 @@
<sign id="0">
<![CDATA[LAND OF THE GIANTZ - KEEP WAY OR DIE!!!!]]>
</sign>
<area top="16" left="35" bottom="29" right="42">Giants&apos; Lands </area>
<area top="13" left="35" bottom="15" right="37">Giant Bridge </area>
<area top="16" left="35" bottom="29" right="42">Giants&apos; Lands</area>
<area top="13" left="35" bottom="15" right="37">Giant Bridge</area>
<string id="0">
<![CDATA[You find a natural steam vent. It's a steep depression in the cave floor, with cracks belching sulphurous steam at the base. The air is rank and thick with choking mists.]]>
</string>

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@@ -24,8 +24,8 @@
<sign id="1">
<![CDATA[GUARDED PASS|NO PASS WITHOUT PAYMENT TO ASSIKVAS]]>
</sign>
<area top="26" left="13" bottom="33" right="21">Near Assikvas </area>
<area top="3" left="22" bottom="8" right="35">Unicorn Cave </area>
<area top="26" left="13" bottom="33" right="21">Near Assikvas</area>
<area top="3" left="22" bottom="8" right="35">Unicorn Cave</area>
<string id="0">
<![CDATA[You reach the massive jumble of sharp rocks. Looking just under the surface of the water, you can see them all there, threatening to rip the bottom out of your boat.]]>
</string>

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@@ -53,8 +53,8 @@
<sign id="0">
<![CDATA[(The obelisk is ancient and well worn. You are only able to make out one word.)|Za-Khazi]]>
</sign>
<area top="37" left="17" bottom="40" right="21">Near Fort Goodling </area>
<area top="11" left="24" bottom="18" right="28">Set of Falls </area>
<area top="37" left="17" bottom="40" right="21">Near Fort Goodling</area>
<area top="11" left="24" bottom="18" right="28">Set of Falls</area>
<string id="0">
<![CDATA[To the west, the river becomes too rough and fast to row against. It looks like you have no choice but to continue down the Za-Khazi Run, to the east.]]>
</string>

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@@ -34,9 +34,9 @@
<onflee>-1</onflee>
<sdf x="-1" y="-1" />
</wandering>
<area top="3" left="3" bottom="14" right="12">Unstable Caves </area>
<area top="28" left="36" bottom="45" right="46">Unstable Caves </area>
<area top="33" left="29" bottom="46" right="40">Unstable Caves </area>
<area top="3" left="3" bottom="14" right="12">Unstable Caves</area>
<area top="28" left="36" bottom="45" right="46">Unstable Caves</area>
<area top="33" left="29" bottom="46" right="40">Unstable Caves</area>
<string id="0">
<![CDATA[At the end of this passage, you find the wall is covered with massive clumps of lichen. You almost give it up as a dead end and turn back, until you notice a peculiar design on one exposed section of wall.]]>
</string>

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@@ -18,8 +18,8 @@
<onflee>-1</onflee>
<sdf x="-1" y="-1" />
</encounter>
<area top="10" left="8" bottom="20" right="12">Island of Shadows </area>
<area top="36" left="5" bottom="39" right="8">Near Spiraling Crypt </area>
<area top="10" left="8" bottom="20" right="12">Island of Shadows</area>
<area top="36" left="5" bottom="39" right="8">Near Spiraling Crypt</area>
<string id="0">
<![CDATA[After a long, arduous trip over land, you finally reach another part of the river you began your journey on. Unfortunately, your boat is still many miles behind you.]]>
</string>

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@@ -66,7 +66,7 @@
<onflee>-1</onflee>
<sdf x="-1" y="-1" />
</wandering>
<area top="4" left="2" bottom="13" right="9">Bubbling Fumarole </area>
<area top="4" left="2" bottom="13" right="9">Bubbling Fumarole</area>
<string id="0">
<![CDATA[You detect a peculiar smell in the air. It's sickly sweet, like slightly old fruit. It makes you feel very happy and pleasant, and somewhat light-headed. The farther north you walk, the stronger the smell gets.]]>
</string>

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@@ -72,8 +72,8 @@
<sign id="1">
<![CDATA[FORTRESS OF MOROG]]>
</sign>
<area top="21" left="19" bottom="31" right="31">On Plateau </area>
<area top="16" left="15" bottom="35" right="35">Base of Plateau </area>
<area top="21" left="19" bottom="31" right="31">On Plateau</area>
<area top="16" left="15" bottom="35" right="35">Base of Plateau</area>
<string id="0">
<![CDATA[The entrance to this narrow valley is marked by a long row of very grisly trophies. They're dead humans. Some wear the uniforms of the Exile armor. Some are dressed like travelers. All have been hanging here for some time.]]>
</string>

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@@ -66,7 +66,7 @@
<onflee>-1</onflee>
<sdf x="-1" y="-1" />
</wandering>
<area top="33" left="24" bottom="35" right="26">By Wurm Pit </area>
<area top="33" left="24" bottom="35" right="26">By Wurm Pit</area>
<string id="0">
<![CDATA[This cavern has many bone chips littering the ground, but this is the first full-sized body you've found. It looks like it's been here for some time, but the specters have sucked it so dry that it didn't rot.]]>
</string>

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@@ -88,8 +88,8 @@
<sign id="1">
<![CDATA[Calamity]]>
</sign>
<area top="33" left="6" bottom="35" right="10">Misty Pools </area>
<area top="13" left="42" bottom="21" right="44">Rocky Climb </area>
<area top="33" left="6" bottom="35" right="10">Misty Pools</area>
<area top="13" left="42" bottom="21" right="44">Rocky Climb</area>
<string id="0">
<![CDATA[As you make your way down this winding path, you notice a glitter from the ground nearby. Looking closer, you find a small, round, iridescent gemstone. ]]>
</string>

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@@ -114,7 +114,7 @@
<onflee>-1</onflee>
<sdf x="-1" y="-1" />
</wandering>
<area top="27" left="6" bottom="31" right="8">Outside Unicorn Gate </area>
<area top="27" left="6" bottom="31" right="8">Outside Unicorn Gate</area>
<string id="0">
<![CDATA[You start to enter this large cavern and immediately back away. It's filled with snakes! And not just small snakes either, but huge ones, fifteen feet long, with massive fangs dripping poison.]]>
</string>

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@@ -2,7 +2,7 @@
<sector boes="2.0.0">
<name>Unicorn Caves</name>
<comment>Comment</comment>
<area top="37" left="4" bottom="45" right="11">Unicorn Grove </area>
<area top="37" left="4" bottom="45" right="11">Unicorn Grove</area>
<string id="0">
<![CDATA[When you walk into this huge cavern, you have to look twice to make sure your eyes aren't misleading you. So far, the caves of the Za-Khazi run have been your ordinary Exile caverns - rough, wild, filled with fungi and rubble.]]>
</string>