Scenarios: Strip excess whitespace
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@@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<sector boes="2.0.0">
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<name>Southern Vale </name>
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<name>Southern Vale</name>
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<comment>Comment</comment>
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<encounter can-flee="false" force="true">
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<monster>0</monster>
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@@ -66,8 +66,8 @@
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<onflee>-1</onflee>
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<sdf x="-1" y="-1" />
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</wandering>
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<area top="10" left="16" bottom="16" right="23">Village Ruins </area>
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<area top="37" left="0" bottom="42" right="25">Remote Valley </area>
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<area top="10" left="16" bottom="16" right="23">Village Ruins</area>
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<area top="37" left="0" bottom="42" right="25">Remote Valley</area>
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<string id="0">
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<![CDATA[You return to the spot where you met the drake. He still hasn't returned. Nothing is left to mark his presence but a few tracks and some carelessly shedded scales.]]>
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</string>
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