Scenarios: Strip excess whitespace

This commit is contained in:
2017-01-22 22:21:07 -05:00
parent d218e43960
commit 71d8221c7a
101 changed files with 421 additions and 421 deletions

View File

@@ -107,8 +107,8 @@
<sign id="2">
<![CDATA[WARNING! GOBLIN INFESTATION!|Official Empire Notification GoblBISCK129]]>
</sign>
<area top="4" left="6" bottom="18" right="22">Goblin Valley </area>
<area top="33" left="30" bottom="36" right="33">Near Marralis </area>
<area top="4" left="6" bottom="18" right="22">Goblin Valley</area>
<area top="33" left="30" bottom="36" right="33">Near Marralis</area>
<string id="0">
<![CDATA[At the end of the peaceful forest path, you find that a druid has set herself up a small, pleasant grove. She is kneeling outside, busily planting a small row of comfrey root. Deer graze happily around her.]]>
</string>

View File

@@ -107,7 +107,7 @@
<sign id="2">
<![CDATA[Valgrak Marsh]]>
</sign>
<area top="29" left="8" bottom="38" right="19">Healthy Valley </area>
<area top="29" left="8" bottom="38" right="19">Healthy Valley</area>
<string id="0">
<![CDATA[Sorry, no Easter Eggs in this game.]]>
</string>

View File

@@ -75,12 +75,12 @@
<sign id="2">
<![CDATA[PRIMARY WASTE STORAGE|PROTECTIVE GEAR MUST BE WORN!]]>
</sign>
<area top="34" left="24" bottom="41" right="40">By Filth Streams </area>
<area top="38" left="16" bottom="40" right="20">Near School Entrance </area>
<area top="31" left="22" bottom="32" right="25">Subterranean Bridge </area>
<area top="23" left="8" bottom="25" right="10">By Small Cavern </area>
<area top="3" left="12" bottom="8" right="14">Passage to School Entrance </area>
<area top="13" left="28" bottom="22" right="41">Dying Forest </area>
<area top="34" left="24" bottom="41" right="40">By Filth Streams</area>
<area top="38" left="16" bottom="40" right="20">Near School Entrance</area>
<area top="31" left="22" bottom="32" right="25">Subterranean Bridge</area>
<area top="23" left="8" bottom="25" right="10">By Small Cavern</area>
<area top="3" left="12" bottom="8" right="14">Passage to School Entrance</area>
<area top="13" left="28" bottom="22" right="41">Dying Forest</area>
<string id="0">
<![CDATA[You walk into an enormous cavern, and immediately run back out. The air inside is so bad, so viciously polluted, that it's a struggle merely to breathe. Your skin itches. Your eyes water and burn. You stagger out and spend a while gagging and choking.]]>
</string>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<sector boes="2.0.0">
<name>Northern Vale </name>
<name>Northern Vale</name>
<comment>Comment</comment>
<encounter can-flee="false" force="true">
<monster>0</monster>
@@ -101,8 +101,8 @@
<sign id="0">
<![CDATA[Blinlock - 5 mi. n.|SweetGrove - 30 mi. se.|Marralis - 25 mi. w.]]>
</sign>
<area top="25" left="17" bottom="28" right="22">Near Blinlock </area>
<area top="21" left="20" bottom="23" right="25">Lizard Valley </area>
<area top="25" left="17" bottom="28" right="22">Near Blinlock</area>
<area top="21" left="20" bottom="23" right="25">Lizard Valley</area>
<string id="0">
<![CDATA[This small bridge spans a river flowing from the large hill to the northeast. Interestingly, you notice that the water from this river lacks the bitter reek of the water to the southwest.]]>
</string>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<sector boes="2.0.0">
<name>Southern Vale </name>
<name>Southern Vale</name>
<comment>Comment</comment>
<encounter can-flee="false" force="true">
<monster>0</monster>
@@ -66,8 +66,8 @@
<onflee>-1</onflee>
<sdf x="-1" y="-1" />
</wandering>
<area top="10" left="16" bottom="16" right="23">Village Ruins </area>
<area top="37" left="0" bottom="42" right="25">Remote Valley </area>
<area top="10" left="16" bottom="16" right="23">Village Ruins</area>
<area top="37" left="0" bottom="42" right="25">Remote Valley</area>
<string id="0">
<![CDATA[You return to the spot where you met the drake. He still hasn't returned. Nothing is left to mark his presence but a few tracks and some carelessly shedded scales.]]>
</string>

View File

@@ -85,8 +85,8 @@
<sign id="0">
<![CDATA[MAIN CONTROL - 3 mi. south]]>
</sign>
<area top="32" left="41" bottom="34" right="45">Near Control Chamber </area>
<area top="3" left="15" bottom="5" right="17">By School Entry </area>
<area top="32" left="41" bottom="34" right="45">Near Control Chamber</area>
<area top="3" left="15" bottom="5" right="17">By School Entry</area>
<string id="0">
<![CDATA[The alien beasts are dead, but you're afraid there's plenty more waiting for you. You have a long, hard march ahead of you.]]>
</string>

View File

@@ -53,9 +53,9 @@
<sign id="0">
<![CDATA[Ford River Here|Watch your step!]]>
</sign>
<area top="10" left="30" bottom="18" right="38">River Headwaters </area>
<area top="27" left="10" bottom="40" right="22">Near Round Hill </area>
<area top="4" left="24" bottom="10" right="33">Ghoulish Valley </area>
<area top="10" left="30" bottom="18" right="38">River Headwaters</area>
<area top="27" left="10" bottom="40" right="22">Near Round Hill</area>
<area top="4" left="24" bottom="10" right="33">Ghoulish Valley</area>
<string id="0">
<![CDATA[As you walk along the river, you find a small, comfortable beach. The river flows to the south, and the water flowing by looks very tempting. Do you drink some?]]>
</string>

View File

@@ -69,11 +69,11 @@
<sign id="0">
<![CDATA[Fort Talrus - 30 miles south|Blinlock - 45 miles northwest]]>
</sign>
<area top="20" left="19" bottom="24" right="23">By Sweetgrove </area>
<area top="19" left="15" bottom="21" right="17">Pitted Stone Bridge </area>
<area top="32" left="8" bottom="36" right="17">Farmland </area>
<area top="14" left="23" bottom="35" right="34">Farmland </area>
<area top="32" left="42" bottom="36" right="45">Narrow Valley </area>
<area top="20" left="19" bottom="24" right="23">By Sweetgrove</area>
<area top="19" left="15" bottom="21" right="17">Pitted Stone Bridge</area>
<area top="32" left="8" bottom="36" right="17">Farmland</area>
<area top="14" left="23" bottom="35" right="34">Farmland</area>
<area top="32" left="42" bottom="36" right="45">Narrow Valley</area>
<string id="0">
<![CDATA[It looks like someone was camped here recently. Whoever they were, they cleaned up well when they left.]]>
</string>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<sector boes="2.0.0">
<name>Valley Entry </name>
<name>Valley Entry</name>
<comment>Comment</comment>
<encounter can-flee="false" force="true">
<monster>0</monster>