Scenarios: Strip excess whitespace
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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<town boes="2.0.0">
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<size>64</size>
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<name>Zaskiva Sewers </name>
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<name>Zaskiva Sewers</name>
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<comment>Comment 1</comment>
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<comment>Comment 2</comment>
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<comment>Comment 3</comment>
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@@ -672,12 +672,12 @@
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<sdf x="0" y="0" />
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<onkill>0</onkill>
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</creature>
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<area top="18" left="17" bottom="28" right="30">Old Brigand's Lair </area>
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<area top="51" left="25" bottom="56" right="30">Control Room C2 </area>
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<area top="1" left="1" bottom="7" right="6">Subterranean Dock </area>
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<area top="1" left="20" bottom="6" right="24">Punishment Cells </area>
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<area top="37" left="27" bottom="48" right="49">Roach Caves </area>
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<area top="21" left="43" bottom="43" right="49">Roach Caves </area>
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<area top="18" left="17" bottom="28" right="30">Old Brigand's Lair</area>
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<area top="51" left="25" bottom="56" right="30">Control Room C2</area>
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<area top="1" left="1" bottom="7" right="6">Subterranean Dock</area>
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<area top="1" left="20" bottom="6" right="24">Punishment Cells</area>
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<area top="37" left="27" bottom="48" right="49">Roach Caves</area>
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<area top="21" left="43" bottom="43" right="49">Roach Caves</area>
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<sign id="0">
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<![CDATA[Control Room C2]]>
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</sign>
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