Get the edit monster abilities dialog all working and updated (except for editing individual abilities)
Game changes: - Remove support for playing a sound and displaying strings when a monster is first seen, since these behaviours can easily be obtained by using the special node called in the same context. Dialog engine changes: - Support for changing the font size of LEDs - When setting the page, a stack now applies a default value if the map is missing the required data - Add utility "addPage" method to stacks - If reducing the page count means the current page is deleted, a stack now switches to the last page
This commit is contained in:
@@ -229,24 +229,11 @@ void draw_monsters() {
|
||||
}
|
||||
|
||||
void play_see_monster_str(unsigned short m, location monst_loc) {
|
||||
short str1, str2, pic, snd, spec;
|
||||
short pic, spec;
|
||||
ePicType type;
|
||||
str1 = univ.scenario.scen_monsters[m].see_str1;
|
||||
str2 = univ.scenario.scen_monsters[m].see_str2;
|
||||
pic = univ.scenario.scen_monsters[m].picture_num;
|
||||
type = get_monst_pictype(m);
|
||||
snd = univ.scenario.scen_monsters[m].see_sound;
|
||||
spec = univ.scenario.scen_monsters[m].see_spec;
|
||||
// First display strings, if any
|
||||
if((str1 >= 0 && str1 < 100) || (str2 >= 0 && str2 < 100)) {
|
||||
short where1 = is_out() ? univ.party.outdoor_corner.x + univ.party.i_w_c.x : univ.town.num;
|
||||
short where2 = is_out() ? univ.party.outdoor_corner.y + univ.party.i_w_c.y : univ.town.num;
|
||||
std::string placename = is_out() ? univ.out->out_name : univ.town->town_name;
|
||||
cStrDlog display_strings(str1 < 100 ? univ.scenario.spec_strs[str1] : "", str2 < 100 ? univ.scenario.spec_strs[str2] : "", "", pic, type, NULL);
|
||||
display_strings.setSound(snd);
|
||||
display_strings.setRecordHandler(cStringRecorder(NOTE_SCEN).string1(str1).string2(str2).from(where1,where2).at(placename));
|
||||
display_strings.show();
|
||||
}
|
||||
// Then run the special, if any
|
||||
if(spec > -1){
|
||||
queue_special(eSpecCtx::SEE_MONST, 0, spec, monst_loc);
|
||||
|
Reference in New Issue
Block a user