A try at standardizing filenames' case in the Classic BoE branch (Win32), as described in the Issue 25.
(Character Editor) Chokboyz git-svn-id: http://openexile.googlecode.com/svn/trunk@152 4ebdad44-0ea0-11de-aab3-ff745001d230
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25
Win32/Blades of Exile Char Editor/graphics.h
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25
Win32/Blades of Exile Char Editor/graphics.h
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@@ -0,0 +1,25 @@
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void init_main_buttons();
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void Set_up_win ();
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void redraw_screen();
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void draw_main_screen();
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void do_button_action(short which_pc,short which_button);
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void draw_items(short clear_first);
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void display_party(short mode,short clear_first);
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void char_win_draw_string(HDC dest_window,RECT dest_rect,char *str,short mode,short line_height);
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void win_draw_string(HDC dest_hdc,RECT dest_rect,char *str,short mode,short line_height);
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void display_strings_event_filter (short item_hit);
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void display_strings(short str1a,short str1b,short str2a,short str2b,
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char *title,short sound_num,short graphic_num,short parent_num);
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void c2p(char *str) ;
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void p2c(char *str);
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void get_str(char *,short i, short j);
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short string_length(char *str,HDC hdc);
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void make_cursor_sword();
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void MeasureText(short str_len,char *str, short *len_array,HDC hdc);
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void GetIndString(char *str,short i, short j) ;
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void lose_graphics();
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