diff --git a/src/game/boe.graphutil.cpp b/src/game/boe.graphutil.cpp index a9f35474..42a75cea 100644 --- a/src/game/boe.graphutil.cpp +++ b/src/game/boe.graphutil.cpp @@ -194,7 +194,7 @@ void draw_monsters() { int pic_mode = (monst.direction) < 4 ? 0 : 1; pic_mode += (combat_posing_monster == i + 100) ? 10 : 0; source_rect = get_monster_template_rect(this_monst, pic_mode, k); - int which_sheet = m_pic_index[this_monst].i / 20; + int which_sheet = (m_pic_index[this_monst].i+k) / 20; sf::Texture& monst_gworld = *ResMgr::graphics.get("monst" + std::to_string(1 + which_sheet)); Draw_Some_Item(monst_gworld, source_rect, terrain_screen_gworld, store_loc, 1, 0); }