Little fixes

This commit is contained in:
Ben Scott
2015-02-10 20:16:13 -05:00
committed by Celtic Minstrel
parent 4bc04886f6
commit 6b275c9ed9
6 changed files with 19 additions and 12 deletions

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@@ -69,7 +69,7 @@
<text name='hp' top='69' left='325' width='155' height='18'/>
<text top='89' left='314' width='75' height='19'>Spell Pts.</text>
<text name='sp' top='108' left='325' width='155' height='18'/>
<button name='alch' type='large' top='339' left='176'>Alchemy</button>
<button name='alchemy' type='large' top='339' left='176'>Alchemy</button>
<text name='weight' framed='true' top='285' left='11' width='387' height='17'/>
<text size='large' top='29' left='382' width='62' height='16'>Skill Pts.:</text>
<text name='skp' size='large' top='29' left='445' width='32' height='16'/>

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@@ -156,7 +156,7 @@
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute name="name" type="xs:ID"/>
<xs:attribute name="name" type="xs:token"/>
<xs:attribute name="type" default="text">
<xs:simpleType>
<xs:restriction base="xs:token">
@@ -180,7 +180,7 @@
<xs:complexType/>
</xs:element>
</xs:sequence>
<xs:attribute name="name" type="xs:ID"/>
<xs:attribute name="name" type="xs:token"/>
<xs:attribute name="framed" default="false" type="bool"/>
<xs:attributeGroup ref="font"/>
<xs:attributeGroup ref="keys"/>
@@ -191,7 +191,7 @@
</xs:element>
<xs:element name="pict">
<xs:complexType>
<xs:attribute name="name" type="xs:ID"/>
<xs:attribute name="name" type="xs:token"/>
<xs:attribute name="type" use="required" type="picttype"/>
<xs:attribute name="custom" default="false" type="bool"/>
<xs:attribute name="framed" default="true" type="bool"/>
@@ -218,7 +218,7 @@
<xs:complexType/>
</xs:element>
</xs:sequence>
<xs:attribute name="name" use="required" type="xs:ID"/>
<xs:attribute name="name" use="required" type="xs:token"/>
<xs:attribute name="type" use="required" type="btntype"/>
<xs:attribute name="wrap" default="false" type="bool"/>
<xs:attributeGroup ref="keys"/>
@@ -230,7 +230,7 @@
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute name="name" use="required" type="xs:ID"/>
<xs:attribute name="name" use="required" type="xs:token"/>
<xs:attribute name="state" default="off">
<xs:simpleType>
<xs:restriction base="xs:token">
@@ -252,7 +252,7 @@
<xs:sequence>
<xs:element maxOccurs="unbounded" ref="led"/>
</xs:sequence>
<xs:attribute name="name" type="xs:ID"/>
<xs:attribute name="name" type="xs:token"/>
<xs:attribute name="fromlist" default="none" type="xs:string"/>
</xs:complexType>
</xs:element>
@@ -266,7 +266,7 @@
<xs:element ref="led"/>
<xs:element ref="group"/>
</xs:choice>
<xs:attribute name="name" type="xs:ID"/>
<xs:attribute name="name" type="xs:token"/>
<xs:attribute name="pages" type="xs:integer"/>
</xs:complexType>
</xs:element>
@@ -291,11 +291,15 @@
</xs:attribute>
<xs:attribute name="debug" default="false" type="bool"/>
<xs:attribute name="fore" default="black"/>
<xs:attribute name="defbtn" type="xs:IDREF"/>
<xs:attribute name="defbtn" type="xs:token"/>
</xs:complexType>
<xs:unique name="FieldTabOrder">
<xs:selector xpath="*" />
<xs:field xpath="@tab-order" />
</xs:unique>
<xs:unique name='uniqueID'>
<xs:selector xpath='*'/>
<xs:field xpath='@name'/>
</xs:unique>
</xs:element>
</xs:schema>

0
src/BoE.xcodeproj/project.pbxproj Normal file → Executable file
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0
src/BoE.xcodeproj/project.xcworkspace/contents.xcworkspacedata generated Normal file → Executable file
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@@ -21,6 +21,7 @@
void cTinyTown::append(legacy::tiny_tr_type& old, int town_num){
int i,j;
cField the_field;
(void)town_num;
the_field.type = SPECIAL_SPOT;
// Collect a list of unused special nodes, to be used for fixing specials that could be triggered in a boat.
std::vector<int> unused_special_slots;
@@ -88,6 +89,7 @@ void cTinyTown::append(legacy::tiny_tr_type& old, int town_num){
void cMedTown::append(legacy::ave_tr_type& old, int town_num){
int i,j;
cField the_field;
(void)town_num; // Silencing Warnings until towns have numbers
the_field.type = SPECIAL_SPOT;
// Collect a list of unused special nodes, to be used for fixing specials that could be triggered in a boat.
std::vector<int> unused_special_slots;
@@ -152,8 +154,9 @@ void cMedTown::append(legacy::ave_tr_type& old, int town_num){
}
}
void cBigTown::append(legacy::big_tr_type& old, int town_numo){
void cBigTown::append(legacy::big_tr_type& old, int town_num){
int i,j;
(void)town_num;
cField the_field;
the_field.type = SPECIAL_SPOT;
// Collect a list of unused special nodes, to be used for fixing specials that could be triggered in a boat.

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@@ -241,9 +241,9 @@ static unsigned char removeShift(unsigned char c){
return afterUnShift[c - ' '];
}
void cControl::setTextToKey(){
void cControl::setTextToKey() {
if(key.spec); // TODO: Handle this case
else{
else {
unsigned char c = key.c;
if(key.mod - mod_shift != key.mod) c = applyShift(c);
else c = removeShift(c);