record and replay using special items
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@@ -4,7 +4,7 @@
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bool handle_wandering_specials(short mode);
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bool check_special_terrain(location where_check,eSpecCtx mode,cPlayer& which_pc,bool *forced);
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void check_fields(location where_check,eSpecCtx mode,cPlayer& which_pc);
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void use_spec_item(short item);
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void use_spec_item(short item, bool& need_redraw);
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void use_item(short pc,short item);
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bool use_space(location where);
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bool adj_town_look(location where);
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