- Moved some files around for better organization
- Fixed compile errors in the other targets. - Added three test save files: one with a party not in a scenario, one with a party who has just entered Valley of Dying things, and one with the same party just after leaving town. - Added the new menu file for the game that I'm working on (not yet used) git-svn-id: http://openexile.googlecode.com/svn/trunk@53 4ebdad44-0ea0-11de-aab3-ff745001d230
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osx/tools/soundtool.h
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15
osx/tools/soundtool.h
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/*
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* soundtool.h
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* BoE
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*
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* Created by Celtic Minstrel on 16/04/09.
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*
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*/
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#define NUM_SOUNDS 99
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void init_snd_tool();
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void play_sound(short which, short how_many_times = 1);
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void one_sound(short which);
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void clear_sound_memory();
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void flip_sound();
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