- Moved some files around for better organization
- Fixed compile errors in the other targets. - Added three test save files: one with a party not in a scenario, one with a party who has just entered Valley of Dying things, and one with the same party just after leaving town. - Added the new menu file for the game that I'm working on (not yet used) git-svn-id: http://openexile.googlecode.com/svn/trunk@53 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
974
osx/tools/graphtool.cpp
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974
osx/tools/graphtool.cpp
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@@ -0,0 +1,974 @@
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/*
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* graphtool.cpp
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* BoE
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*
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* Created by Celtic Minstrel on 16/04/09.
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*
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*/
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#define _GRAPHTOOL_CPP
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#include "graphtool.h"
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#include <Quicktime/Quicktime.h>
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//CursHandle arrow_curs[3][3], sword_curs, boot_curs, key_curs, target_curs,talk_curs,look_curs;
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short arrow_curs[3][3] = {
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{8, 9, 10},
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{11,12,13},
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{14,15,16},
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};
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short sword_curs = 17, boot_curs = 18, drop_curs = 19, target_curs = 20;
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short talk_curs = 21, key_curs = 22, look_curs = 23, current_cursor = 0;
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CursHandle cursors[24] = {
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NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,
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NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,
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NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,
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};
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void (*redraw_screen)();
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Point* offset;
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PixPatHandle bg[21];
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short geneva_font_num, dungeon_font_num;
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void init_graph_tool(void (*redraw_callback)(), Point* p){
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redraw_screen = redraw_callback;
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int i,j;
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if (cursors[0] == NULL) {
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for (i = 0; i < 8; i++)
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cursors[i] = GetCursor(130 + i);
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for (i = 0; i < 3; i++)
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for (j = 0; j < 3; j++)
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cursors[arrow_curs[i][j]] = GetCursor(100 + (i - 1) + 10 * (j - 1));
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cursors[sword_curs] = GetCursor(120);
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cursors[boot_curs] = GetCursor(121);
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cursors[drop_curs] = GetCursor(122);
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cursors[target_curs] = GetCursor(124);
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cursors[talk_curs] = GetCursor(126);
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cursors[key_curs] = GetCursor(127);
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cursors[look_curs] = GetCursor(129);
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set_cursor(sword_curs);
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current_cursor = sword_curs;
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}
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for (i = 0; i < 21; i++)
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bg[i] = GetPixPat(128 + i);
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Str255 fn1 = "\pGeneva";
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Str255 fn2 = "\pDungeon Bold";
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Str255 fn3 = "\pPalatino";
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GetFNum(fn1,&geneva_font_num);
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if (geneva_font_num == 0)
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GetFNum(fn3,&geneva_font_num);
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GetFNum(fn2,&dungeon_font_num);
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if (dungeon_font_num == 0)
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GetFNum(fn3,&dungeon_font_num);
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offset = p;
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if(offset == NULL){
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offset = new Point;
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offset->h = 0;
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offset->v = 0;
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}
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}
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unsigned short readUShort(unsigned char ** ptr){
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unsigned short ret = CFSwapInt16LittleToHost(*(unsigned short*)*ptr);
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*ptr += 2;
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return ret;
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}
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unsigned int readUInt(unsigned char **ptr){
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unsigned int ret = CFSwapInt32LittleToHost(*(unsigned int*)*ptr);
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*ptr += 4;
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return ret;
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}
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GWorldPtr load_pict(int picture_to_get)
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{
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PicHandle current_pic_handle;
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Rect pic_rect;
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short pic_wd,pic_hgt;
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GWorldPtr myGWorld;
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CGrafPtr origPort;
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GDHandle origDev;
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QDErr check_error;
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PixMapHandle offPMHandle;
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char good;
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//printf("Loading PICT id %i...\n",picture_to_get);
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current_pic_handle = GetPicture (picture_to_get);
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if(ResError() != noErr){
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SysBeep(50);
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exit(1);
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}
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QDGetPictureBounds(current_pic_handle, &pic_rect);
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pic_wd = pic_rect.right - pic_rect.left;
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pic_hgt = pic_rect.bottom - pic_rect.top;
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//printf("%i\t%i\n",pic_wd,pic_hgt);
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GetGWorld (&origPort, &origDev);
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check_error = NewGWorld (&myGWorld, 0, &pic_rect, NULL, NULL, kNativeEndianPixMap);
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if (check_error != noErr) {
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SysBeep(50);
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printf("Error %i in load_pict()\n",check_error);
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ExitToShell();
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}
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SetGWorld(myGWorld, NULL);
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offPMHandle = GetGWorldPixMap (myGWorld);
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good = LockPixels (offPMHandle);
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if (good == false) {
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SysBeep(50);
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}
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SetRect (&pic_rect, 0, 0, pic_wd, pic_hgt);
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DrawPicture (current_pic_handle, &pic_rect);
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SetGWorld (origPort, origDev);
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UnlockPixels (offPMHandle);
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ReleaseResource ((Handle) current_pic_handle);
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return myGWorld;
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}
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GWorldPtr load_bmp(unsigned char *data, unsigned long length){
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if (length < 54) {
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return NULL; // Too short for headers
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}
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unsigned char * cur = data + 10;
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unsigned int offset = readUInt(&cur);
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cur+=4;
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unsigned int width = readUInt(&cur);
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unsigned int height = readUInt(&cur);
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cur += 2;
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unsigned short bitCount = readUShort(&cur);
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cur+=24;
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int indexed;
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unsigned int colourTable[256];
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int i;
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if (bitCount == 8) {
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if (length < 54 + 256 * 4) {
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return NULL;
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}
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for (i = 0; i<256; ++i) {
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unsigned char blue = *cur++;
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unsigned char green = *cur++;
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unsigned char red = *cur++;
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cur++;
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colourTable[i] = (red << 16) + (green << 8) + blue;
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}
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indexed = true;
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}
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else if (bitCount == 24) {
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indexed = false;
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}
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else {
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return NULL;
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}
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int bmppadding = (width * bitCount / 8) % 4;
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if (bmppadding != 0) {
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bmppadding = 4 - bmppadding;
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}
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if (length < offset + height * (bmppadding + width * bitCount / 8)) {
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return NULL;
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}
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cur = data + offset;
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GWorldPtr newGWorld;
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Rect picRext = {0, 0, height, width};
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NewGWorld(&newGWorld,32,&picRext,NULL,NULL,kNativeEndianPixMap);
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if (newGWorld == NULL) {
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return NULL;
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}
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PixMapHandle pixMap = GetGWorldPixMap(newGWorld);
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LockPixels(pixMap);
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unsigned int * picBuf = (unsigned int*) GetPixBaseAddr(pixMap);
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int pixrow = ((*pixMap)->rowBytes & 0x3FFF) / 4;
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int j;
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for (i = height - 1; i>= 0 ; --i) {
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for (j=0; j<width; ++j) {
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if (indexed) {
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picBuf[i * pixrow + j] = colourTable[*cur++];
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}
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else {
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unsigned char red = *cur++;
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unsigned char green = *cur++;
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unsigned char blue = *cur++;
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picBuf[i * pixrow + j] = (red << 16) + (green << 8) + blue;
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}
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}
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cur+= bmppadding;
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}
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UnlockPixels(pixMap);
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return newGWorld;
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}
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void set_cursor(short which_c) {
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current_cursor = which_c;
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HLock ((Handle) cursors[current_cursor]);
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SetCursor (*cursors[current_cursor]);
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HUnlock((Handle) cursors[current_cursor]);
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}
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void restore_cursor(){
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set_cursor(current_cursor);
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}
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/*
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void set_cursor(CursHandle which_curs){
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HLock ((Handle) which_curs);
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SetCursor (*which_curs);
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HUnlock((Handle) which_curs);
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}
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*/
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// masked; // if 10 - make AddOver
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// main_win; // if 2, drawing onto dialog
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void rect_draw_some_item (GWorldPtr src_gworld,Rect src_rect,GWorldPtr targ_gworld,Rect targ_rect,
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char masked,short main_win){
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PixMapHandle test1, test2;
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const BitMap * store_dest;
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GrafPtr cur_port;
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RGBColor store_color;
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if (main_win == 2) {
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GetBackColor(&store_color);
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BackColor(whiteColor);
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}
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GetPort(&cur_port);
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if (src_gworld == NULL) {
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if (main_win == 0) {
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SetPort ( targ_gworld);
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PaintRect(&targ_rect);
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SetPort (cur_port);
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}
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else PaintRect(&targ_rect);
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return;
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}
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store_dest = GetPortBitMapForCopyBits(cur_port);
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test1 = GetPortPixMap(src_gworld);
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if (main_win == 1)
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OffsetRect(&targ_rect,offset->h,offset->v); // would this cause problems for the pc editor?
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LockPixels(test1);
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if (main_win == 0) {
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test2 = GetPortPixMap(targ_gworld);
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LockPixels(test2);
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if (masked == 1)
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CopyBits ( (BitMap*)* test1 ,
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(BitMap*)*test2 ,
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&src_rect, &targ_rect,
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transparent , NULL);
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else CopyBits ( (BitMap*)* test1 ,
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(BitMap*)*test2 ,
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&src_rect, &targ_rect,
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(masked == 10) ? addOver : 0, NULL);
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UnlockPixels(test2);
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}
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else {
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if (masked == 1)
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CopyBits ( (BitMap*)*test1 ,
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store_dest ,
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&src_rect, &targ_rect,
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transparent , NULL);
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else CopyBits ((BitMap*) *test1 ,
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store_dest ,
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&src_rect, &targ_rect,
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(masked == 10) ? addOver : 0, NULL);
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}
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UnlockPixels(test1);
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if (main_win == 2)
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RGBBackColor(&store_color);
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SetPort(cur_port);
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}
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void char_win_draw_string(WindowPtr dest_window,Rect dest_rect,char *str,short mode,short line_height,bool main_win){
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char_port_draw_string(GetWindowPort(dest_window),dest_rect,str,mode,line_height, main_win);
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}
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void char_port_draw_string(GrafPtr dest_window,Rect dest_rect,char *str,short mode,short line_height,bool main_win){
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Str255 store_s;
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strcpy((char*) store_s,str);
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win_draw_string(dest_window, dest_rect,store_s, mode, line_height, main_win);
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}
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// mode: 0 - align up and left, 1 - center on one line
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// str is a c string, 256 characters
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// uses current font
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void win_draw_string(GrafPtr dest_window,Rect dest_rect,Str255 str,short mode,short line_height,bool main_win){
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GrafPtr old_port;
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Str255 p_str,str_to_draw/*,str_to_draw2*/,c_str;
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static Str255 null_s = "8";
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if(null_s[0] == '8'){
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for(int i = 0;i < 256; i++)
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null_s[i] = ' ';
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}
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short str_len,i;
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short last_line_break = 0,last_word_break = 0,on_what_line = 0;
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short text_len[257];
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short total_width = 0;
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//bool /*end_loop,*/force_skip = false;
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//KeyMap key_state;
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//RgnHandle current_clip;
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short adjust_x = 0,adjust_y = 0;
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if (main_win) {
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adjust_x = offset->h; adjust_y = offset->v;
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}
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strcpy((char *) p_str,(char *) str);
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strcpy((char *) c_str,(char *) str);
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c2pstr((char*) p_str);
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for (i = 0; i < 257; i++)
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text_len[i]= 0;
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MeasureText(256,p_str,text_len);
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str_len = (short) strlen((char *)str);
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if (str_len == 0) {
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return;
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}
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GetPort(&old_port);
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SetPort( dest_window);
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//current_clip = NewRgn();
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//GetClip(current_clip);
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dest_rect.bottom += 5;
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dest_rect.bottom -= 5;
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for (i = 0; i < 257; i++)
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if ((text_len[i] > total_width) && (i <= str_len))
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total_width = text_len[i];
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if ((mode == 0) && (total_width < dest_rect.right - dest_rect.left))
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mode = 2;
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for (i = 0; i < 257; i++)
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if ((i <= str_len) && (c_str[i] == '|') && (mode == 2))
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mode = 0;
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switch (mode) {
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case 0:
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MoveTo(dest_rect.left + 1 + adjust_x, dest_rect.top + 1 + line_height * on_what_line + adjust_y + 9);
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for (i = 0;text_len[i] != text_len[i + 1] && i < str_len;i++) {
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if (((text_len[i] - text_len[last_line_break] > (dest_rect.right - dest_rect.left - 6))
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&& (last_word_break > last_line_break)) || (c_str[i] == '|')) {
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if (c_str[i] == '|') {
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c_str[i] = ' ';
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//force_skip = true;
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last_word_break = i + 1;
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}
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sprintf((char *)str_to_draw,"%s",(char *)null_s);
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strncpy ((char *) str_to_draw,(char *) c_str + last_line_break,(size_t) (last_word_break - last_line_break - 1));
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//sprintf((char *)str_to_draw2," %s",str_to_draw);
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//str_to_draw2[0] = (char) strlen((char *)str_to_draw);
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//DrawString(str_to_draw2);
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c2pstr((char*)str_to_draw);
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DrawString(str_to_draw);
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on_what_line++;
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MoveTo(dest_rect.left + 1 + adjust_x, dest_rect.top + 1 + line_height * on_what_line + adjust_y + 9);
|
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last_line_break = last_word_break;
|
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//if (force_skip) {
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//force_skip = false;
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//i++;
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//last_line_break++;
|
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//last_word_break++;
|
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//}
|
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}
|
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if (c_str[i] == ' ')
|
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last_word_break = i + 1;
|
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// if (on_what_line == LINES_IN_TEXT_WIN - 1)
|
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// i = 10000;
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}
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|
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if (i - last_line_break > 1) {
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strcpy((char *)str_to_draw,(char *)null_s);
|
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strncpy ((char *) str_to_draw,(char *) c_str + last_line_break,(size_t) (i - last_line_break));
|
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//sprintf((char *)str_to_draw2," %s",str_to_draw);
|
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//if (strlen((char *) str_to_draw2) > 3) {
|
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// str_to_draw2[0] = (char) strlen((char *)str_to_draw);
|
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// DrawString(str_to_draw2);
|
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//}
|
||||
if(strlen((char*)str_to_draw) > 2){
|
||||
c2pstr((char*)str_to_draw);
|
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DrawString(str_to_draw);
|
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}
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
MoveTo((dest_rect.right + dest_rect.left) / 2 - (4 * total_width) / 9 + adjust_x,
|
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(dest_rect.bottom + dest_rect.top - line_height) / 2 + 9 + adjust_y);
|
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DrawString(p_str);
|
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break;
|
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case 2:
|
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MoveTo(dest_rect.left + 1 + adjust_x,
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||||
dest_rect.top + 1 + adjust_y + 9);
|
||||
DrawString(p_str);
|
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break;
|
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case 3:
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||||
MoveTo(dest_rect.left + 1 + adjust_x,
|
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dest_rect.top + 1 + adjust_y + 9 + (dest_rect.bottom - dest_rect.top) / 6);
|
||||
DrawString(p_str);
|
||||
break;
|
||||
}
|
||||
//SetClip(current_clip);
|
||||
//DisposeRgn(current_clip);
|
||||
SetPort(old_port);//printf("String drawn.\n");
|
||||
}
|
||||
|
||||
short string_length(char *str){ // Why not just use strlen?
|
||||
short text_len[257];
|
||||
short total_width = 0,i,len;
|
||||
Str255 p_str;
|
||||
|
||||
for (i = 0; i < 257; i++)
|
||||
text_len[i]= 0;
|
||||
|
||||
strcpy((char *) p_str,str);
|
||||
c2pstr((char*) p_str);
|
||||
MeasureText(256,p_str,text_len);
|
||||
len = strlen((char *)str);
|
||||
|
||||
for (i = 0; i < 257; i++)
|
||||
if ((text_len[i] > total_width) && (i <= len))
|
||||
total_width = text_len[i];
|
||||
return total_width;
|
||||
}
|
||||
|
||||
/*OSStatus flip_pict(OSType domain, OSType type, short id, void *ptr, UInt32 size, bool isNative, void *refcon){
|
||||
//PicHandle
|
||||
PicPtr toFlip = (PicPtr) ptr;
|
||||
|
||||
if(!isNative){
|
||||
printf("PICT %i Before: %i\t",id,toFlip->picFrame.bottom - toFlip->picFrame.top);
|
||||
toFlip->picSize = Endian16_Swap(toFlip->picSize);
|
||||
toFlip->picFrame.top = Endian16_Swap(toFlip->picFrame.top);
|
||||
toFlip->picFrame.left = Endian16_Swap(toFlip->picFrame.left);
|
||||
toFlip->picFrame.bottom = Endian16_Swap(toFlip->picFrame.bottom);
|
||||
toFlip->picFrame.right = Endian16_Swap(toFlip->picFrame.right);
|
||||
printf("After: %i\n",toFlip->picFrame.bottom - toFlip->picFrame.top);
|
||||
}
|
||||
|
||||
return noErr;
|
||||
}
|
||||
*/
|
||||
/*
|
||||
void draw_terrain(){
|
||||
short q,r,x,y,i,small_i;
|
||||
location which_pt,where_draw;
|
||||
Rect draw_rect,clipping_rect = {8,8,332,260};
|
||||
unsigned char t_to_draw;
|
||||
Rect source_rect,tiny_to,tiny_to_base = {37,29,44,36},tiny_from,from_rect,to_rect;
|
||||
Rect boat_rect[4] = {{0,0,36,28}, {0,28,36,56},{0,56,36,84},{0,84,36,112}};
|
||||
|
||||
if (overall_mode >= 60)
|
||||
return;
|
||||
|
||||
OffsetRect(&boat_rect[0],61,0);
|
||||
|
||||
if (cur_viewing_mode == 0) {
|
||||
SetPort( ter_draw_gworld);
|
||||
FillCRect(&terrain_rect,bg[6]);
|
||||
FrameRect(&terrain_rect);
|
||||
SetPortWindowPort(mainPtr);
|
||||
for (q = 0; q < 9; q++)
|
||||
for (r = 0; r < 9; r++)
|
||||
{
|
||||
where_draw.x = q; where_draw.y = r;
|
||||
if (editing_town == true) {
|
||||
t_to_draw = t_d.terrain[cen_x + q - 4][cen_y + r - 4];
|
||||
}
|
||||
else {
|
||||
if (cen_x + q - 4 == -1)
|
||||
t_to_draw = borders[3][cen_y + r - 4];
|
||||
else if (cen_x + q - 4 == 48)
|
||||
t_to_draw = borders[1][cen_y + r - 4];
|
||||
else if (cen_y + r - 4 == -1)
|
||||
t_to_draw = borders[0][cen_x + q - 4];
|
||||
else if (cen_y + r - 4 == 48)
|
||||
t_to_draw = borders[2][cen_x + q - 4];
|
||||
else t_to_draw = current_terrain.terrain[cen_x + q - 4][cen_y + r - 4];
|
||||
}
|
||||
draw_one_terrain_spot(q,r,t_to_draw);
|
||||
which_pt.x = cen_x + q - 4;
|
||||
which_pt.y =cen_y + r - 4;
|
||||
|
||||
tiny_to = tiny_to_base;
|
||||
OffsetRect(&tiny_to,28 * q, 36 * r);
|
||||
|
||||
// draw start icon, if starting point
|
||||
if ((editing_town == true) &&
|
||||
(cur_town == scenario.which_town_start) && (scenario.where_start.x == cen_x + q - 4)
|
||||
&& (scenario.where_start.y == cen_y + r - 4)) {
|
||||
from_rect = start_button_from;
|
||||
to_rect = tiny_to;
|
||||
to_rect.left -= 14;
|
||||
rect_draw_some_item(editor_mixed,from_rect,ter_draw_gworld,to_rect,0,0);
|
||||
OffsetRect(&tiny_to,0,-7);
|
||||
}
|
||||
if ((editing_town == false)
|
||||
&& (scenario.out_sec_start.x == cur_out.x)
|
||||
&& (scenario.out_sec_start.y == cur_out.y)
|
||||
&& (scenario.out_start.x == cen_x + q - 4)
|
||||
&& (scenario.out_start.y == cen_y + r - 4)) {
|
||||
from_rect = start_button_from;
|
||||
to_rect = tiny_to;
|
||||
to_rect.left -= 14;
|
||||
rect_draw_some_item(editor_mixed,from_rect,ter_draw_gworld,to_rect,0,0);
|
||||
OffsetRect(&tiny_to,0,-7);
|
||||
}
|
||||
small_i = small_icons[scenario.ter_types[t_to_draw].special];
|
||||
if ((small_i == 30) && (scenario.ter_types[t_to_draw].flag2 >= 5))
|
||||
small_i = 31;
|
||||
if ((small_i == 31) && (scenario.ter_types[t_to_draw].flag2 == 10))
|
||||
small_i = 32;
|
||||
tiny_from = base_small_button_from;
|
||||
OffsetRect(&tiny_from,7 * (small_i % 10),7 * (small_i / 10));
|
||||
if (small_i > 0) {
|
||||
rect_draw_some_item(editor_mixed,tiny_from,ter_draw_gworld,tiny_to,0,0);
|
||||
OffsetRect(&tiny_to,0,-7);
|
||||
}
|
||||
|
||||
if (is_special(cen_x + q - 4,cen_y + r - 4) == true) {
|
||||
tiny_from = base_small_button_from;
|
||||
OffsetRect(&tiny_from,7 * (7),7 * (0));
|
||||
rect_draw_some_item(editor_mixed,tiny_from,ter_draw_gworld,tiny_to,0,0);
|
||||
OffsetRect(&tiny_to,0,-7);
|
||||
}
|
||||
if ((t_to_draw == 7) || (t_to_draw == 10) || (t_to_draw == 13) || (t_to_draw == 16)) {
|
||||
tiny_from = base_small_button_from;
|
||||
OffsetRect(&tiny_from,7 * (3),7 * (2));
|
||||
rect_draw_some_item(editor_mixed,tiny_from,ter_draw_gworld,tiny_to,0,0);
|
||||
OffsetRect(&tiny_to,0,-7);
|
||||
}
|
||||
//if (is_s_d(cen_x + q - 4,cen_y + r - 4) == true) {
|
||||
// }
|
||||
if (editing_town == false) {
|
||||
for (i = 0; i < 4; i++)
|
||||
if ((cen_x + q - 4 == current_terrain.wandering_locs[i].x) &&
|
||||
(cen_y + r - 4 == current_terrain.wandering_locs[i].y)) {
|
||||
tiny_from = base_small_button_from;
|
||||
OffsetRect(&tiny_from,7 * (2),7 * (1));
|
||||
rect_draw_some_item(editor_mixed,tiny_from,ter_draw_gworld,tiny_to,0,0);
|
||||
OffsetRect(&tiny_to,0,-7);
|
||||
i = 4;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (editing_town == true) {
|
||||
for (i = 0; i < 30; i++) {
|
||||
if ((scenario.scen_boats[i].which_town == cur_town) &&
|
||||
(scenario.scen_boats[i].boat_loc.x == cen_x + q - 4) &&
|
||||
(scenario.scen_boats[i].boat_loc.y == cen_y + r - 4))
|
||||
Draw_Some_Item(mixed_gworld,boat_rect[0],ter_draw_gworld,where_draw,1,0);
|
||||
|
||||
}
|
||||
for (i = 0; i < 30; i++) {
|
||||
source_rect = boat_rect[0];
|
||||
OffsetRect(&source_rect,0,74);
|
||||
OffsetRect(&source_rect,56,36);
|
||||
if ((scenario.scen_horses[i].which_town == cur_town) &&
|
||||
(scenario.scen_horses[i].horse_loc.x == cen_x + q - 4) &&
|
||||
(scenario.scen_horses[i].horse_loc.y == cen_y + r - 4))
|
||||
Draw_Some_Item(mixed_gworld,source_rect,ter_draw_gworld,where_draw,1,0);
|
||||
|
||||
}
|
||||
for (i = 0; i < 4; i++)
|
||||
if ((cen_x + q - 4 == town.start_locs[i].x) &&
|
||||
(cen_y + r - 4 == town.start_locs[i].y)) {
|
||||
tiny_from = base_small_button_from;
|
||||
OffsetRect(&tiny_from,7 * (6 + i),7 * (1));
|
||||
rect_draw_some_item(editor_mixed,tiny_from,ter_draw_gworld,tiny_to,0,0);
|
||||
OffsetRect(&tiny_to,0,-7);
|
||||
}
|
||||
for (i = 0; i < 4; i++)
|
||||
if ((cen_x + q - 4 == town.wandering_locs[i].x) &&
|
||||
(cen_y + r - 4 == town.wandering_locs[i].y)) {
|
||||
tiny_from = base_small_button_from;
|
||||
OffsetRect(&tiny_from,7 * (2),7 * (1));
|
||||
rect_draw_some_item(editor_mixed,tiny_from,ter_draw_gworld,tiny_to,0,0);
|
||||
OffsetRect(&tiny_to,0,-7);
|
||||
i = 4;
|
||||
}
|
||||
if (is_web(cen_x + q - 4,cen_y + r - 4) == true) {
|
||||
from_rect = calc_rect(5,0);
|
||||
Draw_Some_Item(field_gworld,from_rect,ter_draw_gworld,where_draw,1,0);
|
||||
}
|
||||
if (is_crate(cen_x + q - 4,cen_y + r - 4) == true) {
|
||||
from_rect = calc_rect(6,0);
|
||||
Draw_Some_Item(field_gworld,from_rect,ter_draw_gworld,where_draw,1,0);
|
||||
}
|
||||
if (is_barrel(cen_x + q - 4,cen_y + r - 4) == true) {
|
||||
from_rect = calc_rect(7,0);
|
||||
Draw_Some_Item(field_gworld,from_rect,ter_draw_gworld,where_draw,1,0);
|
||||
}
|
||||
if (is_fire_barrier(cen_x + q - 4,cen_y + r - 4) == true) {
|
||||
from_rect = calc_rect(0,2);
|
||||
Draw_Some_Item(field_gworld,from_rect,ter_draw_gworld,where_draw,1,0);
|
||||
}
|
||||
if (is_quickfire(cen_x + q - 4,cen_y + r - 4) == true) {
|
||||
from_rect = calc_rect(7,1);
|
||||
Draw_Some_Item(field_gworld,from_rect,ter_draw_gworld,where_draw,1,0);
|
||||
}
|
||||
if (is_force_barrier(cen_x + q - 4,cen_y + r - 4) == true) {
|
||||
from_rect = calc_rect(2,2);
|
||||
Draw_Some_Item(field_gworld,from_rect,ter_draw_gworld,where_draw,1,0);
|
||||
}
|
||||
for (i = 0; i < 8; i++)
|
||||
if (is_sfx(cen_x + q - 4,cen_y + r - 4,i)) {
|
||||
from_rect = calc_rect(i,3);
|
||||
Draw_Some_Item(field_gworld,from_rect,ter_draw_gworld,where_draw,1,0);
|
||||
}
|
||||
for (x = 0; x < 64; x++)
|
||||
if ((cen_x + q - 4 == town.preset_items[x].item_loc.x) &&
|
||||
(cen_y + r - 4 == town.preset_items[x].item_loc.y) && (town.preset_items[x].item_code >= 0)) {
|
||||
}
|
||||
for (x = 0; x < 60; x++)
|
||||
if ((cen_x + q - 4 == t_d.creatures[x].start_loc.x) &&
|
||||
(cen_y + r - 4 == t_d.creatures[x].start_loc.y) && (t_d.creatures[x].number != 0)) {
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
if (editing_town == true) {
|
||||
draw_monsts();
|
||||
draw_items();
|
||||
}
|
||||
|
||||
SetPort( ter_draw_gworld);
|
||||
ClipRect(&clipping_rect);
|
||||
|
||||
if (editing_town == true) {
|
||||
// draw info rects
|
||||
for (i = 0; i < 16; i++)
|
||||
if (t_d.room_rect[i].left > 0) {
|
||||
draw_rect.left = 22 + 28 * (t_d.room_rect[i].left - cen_x + 4);
|
||||
draw_rect.right = 22 + 28 * (t_d.room_rect[i].right - cen_x + 4);
|
||||
draw_rect.top = 24 + 36 * (t_d.room_rect[i].top - cen_y + 4);
|
||||
draw_rect.bottom = 24 + 36 * (t_d.room_rect[i].bottom - cen_y + 4);
|
||||
ForeColor(redColor);
|
||||
FrameRect(&draw_rect);
|
||||
ForeColor(blackColor);
|
||||
}
|
||||
// draw border rect
|
||||
draw_rect.left = 21 + 28 * (town.in_town_rect.left - cen_x + 4);
|
||||
draw_rect.right = 21 + 28 * (town.in_town_rect.right - cen_x + 4);
|
||||
draw_rect.top = 25 + 36 * (town.in_town_rect.top - cen_y + 4);
|
||||
draw_rect.bottom = 25 + 36 * (town.in_town_rect.bottom - cen_y + 4);
|
||||
ForeColor(whiteColor);
|
||||
FrameRect(&draw_rect);
|
||||
ForeColor(blackColor);
|
||||
}
|
||||
if (editing_town == false) {
|
||||
// draw info rects
|
||||
for (i = 0; i < 8; i++)
|
||||
if (current_terrain.info_rect[i].left > 0) {
|
||||
draw_rect.left = 22 + 28 * (current_terrain.info_rect[i].left - cen_x + 4);
|
||||
draw_rect.right = 22 + 28 * (current_terrain.info_rect[i].right - cen_x + 4);
|
||||
draw_rect.top = 24 + 36 * (current_terrain.info_rect[i].top - cen_y + 4);
|
||||
draw_rect.bottom = 24 + 36 * (current_terrain.info_rect[i].bottom - cen_y + 4);
|
||||
ForeColor(redColor);
|
||||
FrameRect(&draw_rect);
|
||||
ForeColor(blackColor);
|
||||
}
|
||||
}
|
||||
ClipRect(&terrain_rect);
|
||||
SetPortWindowPort(mainPtr);
|
||||
|
||||
small_any_drawn = false;
|
||||
//if (cur_viewing_mode == 0)
|
||||
// draw_frames();
|
||||
}
|
||||
|
||||
if (cur_viewing_mode == 1) {
|
||||
SetPort( ter_draw_gworld);
|
||||
if (small_any_drawn == false) {
|
||||
FillCRect(&terrain_rect,bg[6]);
|
||||
FrameRect(&terrain_rect);
|
||||
}
|
||||
for (q = 0; q < ((editing_town == true) ? max_dim[town_type] : 48); q++)
|
||||
for (r = 0; r < ((editing_town == true) ? max_dim[town_type] : 48); r++) {
|
||||
t_to_draw = (editing_town == true) ? t_d.terrain[q][r] :
|
||||
current_terrain.terrain[q][r];
|
||||
if ((small_what_drawn[q][r] != t_to_draw) || (small_any_drawn == false)) {
|
||||
draw_one_tiny_terrain_spot(q,r,t_to_draw);
|
||||
small_what_drawn[q][r] = t_to_draw;
|
||||
}
|
||||
}
|
||||
SetPortWindowPort(mainPtr);
|
||||
small_any_drawn = true;
|
||||
}
|
||||
|
||||
//draw_cur_string();
|
||||
place_location();
|
||||
|
||||
//to_rect = world_screen;
|
||||
//OffsetRect(&to_rect,TER_RECT_UL_X,TER_RECT_UL_Y);
|
||||
rect_draw_some_item(ter_draw_gworld,terrain_rect,ter_draw_gworld,world_screen,0,1);
|
||||
}*/
|
||||
|
||||
Rect calc_rect(short i, short j){
|
||||
Rect base_rect = {0,0,36,28};
|
||||
|
||||
OffsetRect(&base_rect,i * 28, j * 36);
|
||||
return base_rect;
|
||||
}
|
||||
|
||||
Rect get_custom_rect (short which_rect){
|
||||
Rect store_rect = {0,0,36,28};
|
||||
|
||||
OffsetRect(&store_rect,28 * (which_rect % 10),36 * (which_rect / 10));
|
||||
return store_rect;
|
||||
}
|
||||
|
||||
void get_str(Str255 str,short i, short j){
|
||||
GetIndString(str, i, j);
|
||||
p2cstr(str);
|
||||
}
|
||||
|
||||
void writeGWorldToPNGFile(GWorldPtr gw, const FSSpec *fileSpec){
|
||||
GraphicsExportComponent ge = 0;
|
||||
OpenADefaultComponent(GraphicsExporterComponentType, kQTFileTypePNG, &ge );
|
||||
GraphicsExportSetInputGWorld(ge, gw);
|
||||
GraphicsExportSetOutputFile(ge, fileSpec);
|
||||
GraphicsExportDoExport(ge,nil);
|
||||
CloseComponent(ge);
|
||||
}
|
||||
|
||||
GWorldPtr importPictureFileToGWorld(const FSSpec *fileSpec){
|
||||
GraphicsImportComponent gi;
|
||||
GetGraphicsImporterForFile (fileSpec, &gi );
|
||||
Rect naturalBounds;
|
||||
GraphicsImportGetNaturalBounds (gi, &naturalBounds);
|
||||
GWorldPtr temp;
|
||||
NewGWorld(&temp,32,&naturalBounds,NULL,GetGDevice(),noNewDevice + kNativeEndianPixMap);
|
||||
GraphicsImportSetGWorld (gi, temp, nil);
|
||||
GraphicsImportDraw (gi);
|
||||
CloseComponent(gi);
|
||||
return(temp);
|
||||
}
|
||||
|
||||
m_pic_index_t m_pic_index[] = {
|
||||
{1, 1, 1},
|
||||
{2, 1, 1},
|
||||
{3, 1, 1},
|
||||
{4, 1, 1},
|
||||
{5, 1, 1},
|
||||
{6, 1, 1},
|
||||
{7, 1, 1},
|
||||
{8, 1, 1},
|
||||
{9, 1, 1},
|
||||
{10, 1, 1},
|
||||
//10
|
||||
{11, 1, 1},
|
||||
{12, 1, 1},
|
||||
{13, 1, 1},
|
||||
{14, 1, 1},
|
||||
{15, 1, 1},
|
||||
{16, 1, 1},
|
||||
{17, 1, 1},
|
||||
{18, 1, 1},
|
||||
{19, 1, 1},
|
||||
{20, 1, 1},
|
||||
//20
|
||||
{21, 1, 1},
|
||||
{22, 1, 1},
|
||||
{23, 1, 1},
|
||||
{24, 1, 1},
|
||||
{25, 1, 1},
|
||||
{26, 1, 1},
|
||||
{27, 1, 1},
|
||||
{28, 1, 1},
|
||||
{29, 1, 1},
|
||||
{30, 1, 1},
|
||||
//30
|
||||
{31, 1, 1},
|
||||
{32, 1, 1},
|
||||
{33, 1, 1},
|
||||
{34, 1, 1},
|
||||
{35, 1, 1},
|
||||
{36, 1, 1},
|
||||
{37, 1, 1},
|
||||
{38, 1, 1},
|
||||
{39, 1, 1},
|
||||
{40, 1, 1},
|
||||
//40
|
||||
{41, 1, 1},
|
||||
{42, 1, 1},
|
||||
{43, 1, 1},
|
||||
{44, 1, 1},
|
||||
{46, 1, 1},
|
||||
{47, 1, 1},
|
||||
{48, 1, 1},
|
||||
{49, 1, 1},
|
||||
{50, 1, 1},
|
||||
{51, 1, 2},
|
||||
//50
|
||||
{53, 1, 2},
|
||||
{55, 1, 2},
|
||||
{57, 1, 2},
|
||||
{59, 1, 1},
|
||||
{60, 1, 1},
|
||||
{61, 1, 1},
|
||||
{62, 1, 1},
|
||||
{63, 1, 1},
|
||||
{64, 1, 1},
|
||||
{65, 1, 1},
|
||||
//60
|
||||
{66, 1, 1},
|
||||
{67, 1, 1},
|
||||
{68, 1, 1},
|
||||
{69, 1, 1},
|
||||
{70, 1, 1},
|
||||
{71, 1, 1},
|
||||
{72, 1, 1},
|
||||
{73, 1, 1},
|
||||
{74, 1, 1},
|
||||
{75, 1, 1},
|
||||
//70
|
||||
{76, 1, 1},
|
||||
{77, 1, 1},
|
||||
{78, 1, 1},
|
||||
{79, 2, 1},
|
||||
{81, 1, 1},
|
||||
{82, 1, 1},
|
||||
{83, 1, 2},
|
||||
{85, 1, 1},
|
||||
{86, 1, 1},
|
||||
{87, 1, 1},
|
||||
//80
|
||||
{88, 1, 1},
|
||||
{89, 1, 1},
|
||||
{90, 1, 1},
|
||||
{91, 1, 1},
|
||||
{92, 1, 1},
|
||||
{93, 1, 1},
|
||||
{94, 1, 1},
|
||||
{95, 1, 1},
|
||||
{96, 1, 1},
|
||||
{97, 1, 1},
|
||||
//90
|
||||
{98, 1, 1},
|
||||
{99, 1, 1},
|
||||
{100, 1, 1},
|
||||
{101, 1, 1},
|
||||
{102, 1, 1},
|
||||
{103, 1, 1},
|
||||
{104, 1, 1},
|
||||
{105, 1, 1},
|
||||
{106, 1, 1},
|
||||
{107, 1, 1},
|
||||
//100
|
||||
{108, 1, 1},
|
||||
{109, 2, 1},
|
||||
{111, 1, 1},
|
||||
{112, 1, 1},
|
||||
{113, 1, 1},
|
||||
{114, 2, 1},
|
||||
{116, 1, 1},
|
||||
{117, 1, 1},
|
||||
{118, 1, 1},
|
||||
{119, 1, 1},
|
||||
//110
|
||||
{120, 2, 1},
|
||||
{122, 1, 1},
|
||||
{123, 1, 2},
|
||||
{125, 1, 2},
|
||||
{127, 1, 1},
|
||||
{128, 1, 1},
|
||||
{129, 1, 1},
|
||||
{130, 1, 1},
|
||||
{131, 2, 2},
|
||||
{135, 1, 1},
|
||||
//120
|
||||
{136, 1, 1},
|
||||
{137, 2, 1},
|
||||
{139, 1, 1},
|
||||
{140, 1, 1},
|
||||
{141, 1, 1},
|
||||
{142, 1, 1},
|
||||
{143, 1, 1},
|
||||
{144, 1, 1},
|
||||
{145, 1, 1},
|
||||
{146, 1, 1},
|
||||
//130
|
||||
{147, 1, 1},
|
||||
{148, 1, 1},
|
||||
{149, 1, 1},
|
||||
{150, 1, 1},
|
||||
{151, 1, 1},
|
||||
{152, 1, 1},
|
||||
{153, 1, 1},
|
||||
{154, 1, 1},
|
||||
{155, 2, 2},
|
||||
{159, 1, 1},
|
||||
//140
|
||||
{160, 2, 2},
|
||||
{164, 2, 1},
|
||||
{166, 2, 1},
|
||||
{168, 1, 2},
|
||||
{170, 1, 1},
|
||||
{171, 1, 1},
|
||||
{172, 1, 1},
|
||||
{173, 1, 1},
|
||||
{174, 1, 1},
|
||||
{175, 1, 1},
|
||||
//150
|
||||
{176, 1, 1},
|
||||
{177, 1, 1},
|
||||
{178, 1, 1},
|
||||
{179, 1, 1},
|
||||
{180, 1, 1},
|
||||
{181, 1, 1},
|
||||
{182, 1, 1},
|
||||
{183, 1, 1},
|
||||
{184, 1, 1},
|
||||
{185, 1, 1},
|
||||
//160
|
||||
{186, 1, 1},
|
||||
{187, 1, 1},
|
||||
{188, 1, 1},
|
||||
{189, 1, 1},
|
||||
{190, 1, 1},
|
||||
{191, 1, 1},
|
||||
{192, 1, 1},
|
||||
{193, 1, 1},
|
||||
{194, 1, 1},
|
||||
{195, 1, 1},
|
||||
//170
|
||||
{196, 1, 1},
|
||||
{197, 1, 1},
|
||||
{198, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
//180
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
//190
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
{0, 1, 1},
|
||||
//200
|
||||
};
|
||||
Reference in New Issue
Block a user