- Moved some files around for better organization

- Fixed compile errors in the other targets.
- Added three test save files: one with a party not in a scenario, one with a party who has just entered Valley of Dying things,
  and one with the same party just after leaving town.
- Added the new menu file for the game that I'm working on (not yet used)

git-svn-id: http://openexile.googlecode.com/svn/trunk@53 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-05-06 20:23:54 +00:00
parent f8701fdaff
commit 68dcf3cdef
59 changed files with 2736 additions and 58 deletions

View File

@@ -37,6 +37,7 @@ extern cTown* town;
//extern short town_type; // 0 - big 1 - ave 2 - small
extern short cur_viewing_mode;
extern eScenMode overall_mode;
extern eDrawMode draw_mode = DRAW_TERRAIN;
extern short available_dlog_buttons[NUM_DLOG_B];
extern bool editing_town;
//extern short max_dim[3];