separate args to highlight text and item help button
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@@ -599,15 +599,15 @@ void do_explosion_anim(short /*sound_num*/,short special_draw, short snd) {
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store_booms[i].boom_type = -1;
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}
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void click_shop_rect(rectangle area_rect) {
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void click_shop_rect(rectangle area_rect, bool item_help) {
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if(recording){
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record_action("click_shop_rect", boost::lexical_cast<std::string>(area_rect));
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}
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draw_shop_graphics(1,area_rect);
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draw_shop_graphics(!item_help,item_help,area_rect);
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mainPtr.display();
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play_sound(37, time_in_ticks(5));
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draw_shop_graphics(0,area_rect);
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draw_shop_graphics(false,false,area_rect);
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}
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@@ -627,7 +627,7 @@ graf_pos calc_item_rect(int num,rectangle& to_rect) {
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}
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// mode 1 - drawing dark for button press
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void draw_shop_graphics(bool pressed,rectangle clip_area_rect) {
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void draw_shop_graphics(bool item_pressed, bool item_help_pressed, rectangle clip_area_rect) {
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rectangle area_rect,item_info_from = {11,42,24,56};
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rectangle face_rect = {6,6,38,38};
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@@ -653,7 +653,7 @@ void draw_shop_graphics(bool pressed,rectangle clip_area_rect) {
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area_rect = rectangle(talk_gworld);
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talk_gworld.setActive(false);
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// Only re-render on top of the item that is clicked:
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if(pressed) {
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if(item_pressed || item_help_pressed) {
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clip_area_rect.offset(-area_rect.left, -area_rect.top);
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clip_rect(talk_gworld, clip_area_rect);
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} else {
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@@ -664,8 +664,10 @@ void draw_shop_graphics(bool pressed,rectangle clip_area_rect) {
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frame_rect(talk_gworld, shop_frame, Colours::BLACK);
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}
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// Place store icon
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if(!pressed) {
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// Place store icon:
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// We can skip this when rendering for a button press, but it won't matter anyway
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// because button press rendering is clipped anyway.
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if(!item_pressed || item_help_pressed) {
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rectangle from_rect = {0,0,32,32};
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std::shared_ptr<const sf::Texture> from_gw;
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int i = std::max<int>(0, active_shop.getFace());
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@@ -719,7 +721,7 @@ void draw_shop_graphics(bool pressed,rectangle clip_area_rect) {
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}
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win_draw_string(talk_gworld,shopper_name,title.str(),eTextMode::LEFT_TOP,style);
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if(pressed)
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if(item_pressed)
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style.colour = Colours::TITLE_BLUE;
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else
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style.colour = Colours::BLACK;
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@@ -781,7 +783,7 @@ void draw_shop_graphics(bool pressed,rectangle clip_area_rect) {
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rect_draw_some_item(invenbtn_gworld, {0, 29, 7, 36}, talk_gworld, cost_rect, sf::BlendAlpha);
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style.pointSize = 10;
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win_draw_string(talk_gworld,shopping_rects[i][SHOPRECT_ITEM_EXTRA],cur_info_str,eTextMode::WRAP,style);
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rect_draw_some_item(invenbtn_gworld,item_info_from,talk_gworld,shopping_rects[i][SHOPRECT_ITEM_HELP],pressed ? sf::BlendNone : sf::BlendAlpha);
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rect_draw_some_item(invenbtn_gworld,item_info_from,talk_gworld,shopping_rects[i][SHOPRECT_ITEM_HELP],item_help_pressed ? sf::BlendNone : sf::BlendAlpha);
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}
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// Finally, cost info and help strs
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