fix turned to stone buffer message
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@@ -2519,9 +2519,9 @@ void petrify_pc(cPlayer& which_pc,int strength) {
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r1 = 20;
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r1 = 20;
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if(r1 > 14) {
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if(r1 > 14) {
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create_line << " " << which_pc.name << "resists.";
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create_line << " " << which_pc.name << " resists.";
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} else {
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} else {
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create_line << " " << which_pc.name << "is turned to stone.";
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create_line << " " << which_pc.name << " is turned to stone.";
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kill_pc(which_pc,eMainStatus::STONE);
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kill_pc(which_pc,eMainStatus::STONE);
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}
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}
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add_string_to_buf(create_line.str());
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add_string_to_buf(create_line.str());
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