Use sword cursor at scenario editor main screen
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@@ -151,7 +151,7 @@ void init_scened(int argc, char* argv[]) {
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});
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run_startup_g();
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init_thread.join();
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set_cursor(wand_curs);
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set_cursor(sword_curs);
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cDialog::defaultBackground = cDialog::BG_LIGHT;
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cDialog::doAnimations = true;
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