Use sword cursor at scenario editor main screen

This commit is contained in:
2015-10-01 11:26:05 -04:00
parent 87a7bc3b33
commit 62c342645a
2 changed files with 19 additions and 4 deletions

View File

@@ -151,7 +151,7 @@ void init_scened(int argc, char* argv[]) {
});
run_startup_g();
init_thread.join();
set_cursor(wand_curs);
set_cursor(sword_curs);
cDialog::defaultBackground = cDialog::BG_LIGHT;
cDialog::doAnimations = true;