Add two new town sizes to the create town dialog.
Huge towns are a whopping 128x128 tiles and don't fit in the terrain view even when fully zoomed out. Tiny towns are just 24x24 tiles.
This commit is contained in:
@@ -1578,6 +1578,8 @@ bool new_town() {
|
||||
if(size == "lg") scenario.addTown(AREA_LARGE);
|
||||
else if(size == "med") scenario.addTown(AREA_MEDIUM);
|
||||
else if(size == "sm") scenario.addTown(AREA_SMALL);
|
||||
else if(size == "huge") scenario.addTown(AREA_HUGE);
|
||||
else if(size == "tiny") scenario.addTown(AREA_TINY);
|
||||
|
||||
set_current_town(scenario.towns.size() - 1);
|
||||
town->name = new_dlg->getControl("name").getText().substr(0,30);
|
||||
|
Reference in New Issue
Block a user