Manual: Update a bunch of obsolete or inaccurate references, other small changes
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@@ -33,9 +33,9 @@ this number.</li>
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when it hits. For example, if a blow does eight dice of damage, each of which has 11
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sides, the program generates 8 random numbers from 1 to 11, adds them up, and does that
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much damage. A monster can have up to 3 different attacks.</li>
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<li><b>Attack Types:</b> Press Choose to select an attack type (e.g. bite, claw, etc.)</li>
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<li><b>Monster Type:</b> Press Choose to pick a monster type (e.g. human, insect, demon,
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etc.).</li>
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<li><b>Attack 1 Types:</b> Press Choose to select an attack type (e.g. bite, claw, etc.)</li>
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<li><b>Treasure:</b> Determines how much treasure the monster leaves when killed (0 - none,
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to 4 - lots). Don't have common creatures leave treasure of type 3 or 4.</li>
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<li><b>Default Talking Picture:</b> Press Choose to select the default picture the player
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