Manual: Update a bunch of obsolete or inaccurate references, other small changes

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2023-01-30 00:30:17 -05:00
parent 1f25c85a25
commit 6166c0c547
4 changed files with 53 additions and 36 deletions

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@@ -13,7 +13,7 @@
<h1>Section 8 - Editing Item Types</h1>
<p>Your default scenario comes with 383 premade item types, number 0 to 382, and you can
have 400 item types overall. Like terrain types, you can customize the item types to suit
add as many new types as you wish. Like terrain types, you can customize the item types to suit
your scenario. Click on Edit Item Types to bring up a list of items, and click on an item
type to bring up the item editing window. This window has these options:</p>
<ul>
@@ -49,7 +49,7 @@ to see if the party has a special item. Set an item's special class here (0 for
class).
<br>For example, an item Boat Ticket can have special class 1, and a special node
which checks if the party has a ticket can check for special class 1. Note that items with
a non-zero special class are taken away from the party when they leave the
a non-zero special class have the special class set to 0 when the party leaves the
scenario.</li>
<li><b>Weapon key skill:</b> If the item is a weapon of any kind (but not ammunition such as
arrows), there will be a place to enter in the key skill for the weapon. You can click the