Remove c_str() calls made redundant by the previous commit
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@@ -74,7 +74,7 @@ void cButton::draw(){
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} else if(type == BTN_PUSH) {
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to_rect.top += 34;
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}
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win_draw_string(*inWindow,to_rect,lbl.c_str(),textMode,8);
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win_draw_string(*inWindow,to_rect,lbl,textMode,8);
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// TODO: Adjust string location as appropriate
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// Tiny button string location should be shifted right 20 pixels (or possibly 18)
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// Push button string should be centred below the button
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@@ -258,7 +258,7 @@ void cLed::draw(){
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TEXT.colour = parent->defTextClr;
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to_rect.right = frame.right;
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to_rect.left = frame.left + 18; // Possibly could be 20
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win_draw_string(*inWindow,to_rect,lbl.c_str(),2,8);
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win_draw_string(*inWindow,to_rect,lbl,2,8);
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TEXT.colour = sf::Color::Black;
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}else{
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tileImage(*inWindow,frame,bg_gworld,bg[parent->bg]);
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