Strictify special node context enum
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@@ -328,7 +328,7 @@ void play_see_monster_str(unsigned short m){
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for(int i = 2; i < 20; i++){
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if(special_queue[i].spec == -1){
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special_queue[i].spec = spec;
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special_queue[i].mode = SPEC_SEE_MONST;
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special_queue[i].mode = eSpecCtx::SEE_MONST;
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special_queue[i].type = 0;
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special_queue[i].trigger_time = univ.party.age;
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special_queue[i].where = loc(); // TODO: Maybe a different location should be passed?
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