*Finished cleaning the Win32 code so that the game compiles again.

*Fixed the SDF[0][0] being set to 1 when killing wandering or summoned monsters.

Chokboyz

git-svn-id: http://openexile.googlecode.com/svn/trunk@132 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
Chokboyz
2009-10-18 23:26:28 +00:00
parent a7893db77b
commit 5ebbe14d6f
32 changed files with 484 additions and 367 deletions

View File

@@ -1,11 +1,11 @@
[Project]
FileName=Blades of Exile.dev
Name=Blades of Exile Win32
UnitCount=56
UnitCount=57
Type=0
Ver=1
IsCpp=1
Folders=
Folders=Classes,Tools
CommandLine=
CompilerSettings=0000000000001000000000
PchHead=-1
@@ -74,26 +74,6 @@ OverrideBuildCmd=0
BuildCmd=
[Unit5]
FileName=DLOGTOOL.CPP
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit6]
FileName=sountool.CPP
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit7]
FileName=boe.fields.cpp
CompileCpp=1
Folder=Blades of Exile
@@ -103,7 +83,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit8]
[Unit6]
FileName=boe.fileio.cpp
CompileCpp=1
Folder=Blades of Exile
@@ -113,7 +93,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit9]
[Unit7]
FileName=GLOBAL.CPP
CompileCpp=1
Folder=Blades of Exile
@@ -123,7 +103,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit10]
[Unit8]
FileName=boe.graphics.cpp
CompileCpp=1
Folder=Blades of Exile
@@ -133,7 +113,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit11]
[Unit9]
FileName=boe.graphutil.cpp
CompileCpp=1
Folder=Blades of Exile
@@ -143,7 +123,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit13]
[Unit10]
FileName=boe.infodlg.cpp
CompileCpp=1
Folder=Blades of Exile
@@ -153,7 +133,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit14]
[Unit11]
FileName=boe.itemdata.cpp
CompileCpp=1
Folder=Blades of Exile
@@ -163,17 +143,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit15]
FileName=boe.items.cpp
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit16]
[Unit13]
FileName=boe.locutils.cpp
CompileCpp=1
Folder=Blades of Exile
@@ -183,7 +153,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit17]
[Unit14]
FileName=boe.monster.cpp
CompileCpp=1
Folder=Blades of Exile
@@ -193,7 +163,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit18]
[Unit15]
FileName=boe.newgraph.cpp
CompileCpp=1
Folder=Blades of Exile
@@ -203,7 +173,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit19]
[Unit16]
FileName=boe.party.cpp
CompileCpp=1
Folder=Blades of Exile
@@ -213,7 +183,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit20]
[Unit17]
FileName=boe.specials.cpp
CompileCpp=1
Folder=Blades of Exile
@@ -223,7 +193,17 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit22]
[Unit18]
FileName=boe.text.cpp
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit19]
FileName=boe.town.cpp
CompileCpp=1
Folder=Blades of Exile
@@ -233,8 +213,8 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit24]
FileName=GAMEDLOG.RC
[Unit20]
FileName=BLADES.RC
CompileCpp=1
Folder=Blades of Exile
Compile=1
@@ -243,6 +223,26 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit22]
FileName=GAMESTR.RC
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit24]
FileName=boe.combat.h
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[VersionInfo]
Major=0
Minor=1
@@ -264,7 +264,7 @@ AutoIncBuildNrOnCompile=0
AutoIncBuildNr=0
[Unit26]
FileName=boe.actions.h
FileName=boe.fields.h
Folder=Blades of Exile
Compile=1
Link=1
@@ -274,16 +274,17 @@ BuildCmd=
CompileCpp=1
[Unit25]
FileName=GAMESTR.RC
FileName=boe.dlgutil.h
Folder=Blades of Exile
Compile=1
Link=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
CompileCpp=1
[Unit27]
FileName=boe.combat.h
FileName=boe.fileio.h
Folder=Blades of Exile
Compile=1
Link=1
@@ -293,56 +294,6 @@ BuildCmd=
CompileCpp=1
[Unit28]
FileName=boe.dlgutil.h
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit29]
FileName=DLOGTOOL.H
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit30]
FileName=soundtool.H
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit31]
FileName=boe.fields.h
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit32]
FileName=boe.fileio.h
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit33]
FileName=GLOBAL.H
CompileCpp=1
Folder=Blades of Exile
@@ -352,7 +303,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit34]
[Unit29]
FileName=boe.graphics.h
CompileCpp=1
Folder=Blades of Exile
@@ -362,7 +313,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit35]
[Unit30]
FileName=boe.graphutil.h
CompileCpp=1
Folder=Blades of Exile
@@ -372,117 +323,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit37]
FileName=boe.infodlg.h
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit38]
FileName=boe.itemdata.h
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit39]
FileName=boe.items.h
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit40]
FileName=boe.locutils.h
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit41]
FileName=boe.monster.h
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit42]
FileName=boe.newgraph.h
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit45]
FileName=boe.text.h
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit46]
FileName=boe.town.h
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit50]
FileName=ITEM.H
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit51]
FileName=LOCATION.H
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit52]
FileName=ITEM.CPP
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit55]
[Unit31]
FileName=GLOBVAR.H
CompileCpp=1
Folder=
@@ -492,17 +333,57 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit56]
FileName=CONSTS.H
[Unit32]
FileName=boe.infodlg.h
CompileCpp=1
Folder=
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit43]
[Unit33]
FileName=boe.itemdata.h
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit34]
FileName=boe.items.h
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit35]
FileName=boe.locutils.h
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit37]
FileName=boe.newgraph.h
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit38]
FileName=boe.party.h
CompileCpp=1
Folder=Blades of Exile
@@ -512,7 +393,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit44]
[Unit39]
FileName=boe.specials.h
CompileCpp=1
Folder=Blades of Exile
@@ -522,8 +403,98 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit49]
FileName=PC.CPP
[Unit40]
FileName=boe.text.h
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit41]
FileName=boe.town.h
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit42]
FileName=boe.main.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit46]
FileName=tools\soundtool.h
CompileCpp=1
Folder=Tools
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit50]
FileName=tools\mathutil.cpp
CompileCpp=1
Folder=Tools
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit51]
FileName=tools\mathutil.h
CompileCpp=1
Folder=Tools
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit52]
FileName=classes\item.cpp
CompileCpp=1
Folder=Classes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit55]
FileName=classes\LOCATION.H
CompileCpp=1
Folder=Classes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit56]
FileName=classes\PC.CPP
CompileCpp=1
Folder=Classes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit43]
FileName=GLOBVAR.CPP
CompileCpp=1
Folder=
Compile=1
@@ -561,9 +532,9 @@ CompilerSet=0
compilerType=0
[Unit53]
FileName=LOCATION.CPP
FileName=classes\item.h
CompileCpp=1
Folder=
Folder=Classes
Compile=1
Link=1
Priority=1000
@@ -571,9 +542,9 @@ OverrideBuildCmd=0
BuildCmd=
[Unit54]
FileName=GLOBVAR.CPP
FileName=classes\LOCATION.CPP
CompileCpp=1
Folder=
Folder=Classes
Compile=1
Link=1
Priority=1000
@@ -581,9 +552,9 @@ OverrideBuildCmd=0
BuildCmd=
[Unit57]
FileName=CONSTS.H
FileName=classes\PC.H
CompileCpp=1
Folder=
Folder=Classes
Compile=1
Link=1
Priority=1000
@@ -611,9 +582,9 @@ OverrideBuildCmd=0
BuildCmd=
[Unit36]
FileName=GLOBVAR.H
FileName=boe.monster.h
CompileCpp=1
Folder=
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
@@ -621,9 +592,9 @@ OverrideBuildCmd=0
BuildCmd=
[Unit12]
FileName=CONSTS.H
FileName=boe.items.cpp
CompileCpp=1
Folder=
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
@@ -631,38 +602,69 @@ OverrideBuildCmd=0
BuildCmd=
[Unit21]
FileName=boe.text.cpp
FileName=GAMEDLOG.RC
CompileCpp=1
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit47]
FileName=boe.main.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit23]
FileName=BLADES.RC
Folder=Blades of Exile
Compile=1
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit48]
FileName=PC.H
[Unit23]
FileName=boe.actions.h
Folder=Blades of Exile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
CompileCpp=1
Folder=
[Unit44]
FileName=classes\consts.h
CompileCpp=1
Folder=Classes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit48]
FileName=tools\DLOGTOOL.CPP
CompileCpp=1
Folder=Tools
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit49]
FileName=tools\DLOGTOOL.H
CompileCpp=1
Folder=Tools
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit47]
FileName=tools\soundvars.cpp
CompileCpp=1
Folder=Tools
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit45]
FileName=tools\soundtool.cpp
CompileCpp=1
Folder=Tools
Compile=1
Link=1
Priority=1000