I think the cleanup of the game documentation is done.

- Added navigation bar to all game docs. See game/nav.txt
- Put the GNU GPL into a file, game/Licensing.html

git-svn-id: http://openexile.googlecode.com/svn/trunk@123 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
Sylae Corell
2009-09-04 22:30:46 +00:00
parent 3c9f1e198e
commit 5d0ee55d78
19 changed files with 991 additions and 38 deletions

View File

@@ -9,6 +9,40 @@
<link rel="stylesheet" type="text/css" href="style.css">
</head>
<body>
<div class="navbar">
<a href="About.html"><li>About</li></a>
<a href="Tips.html"><li>Playing Tips</a></li>
<a href="Intro.html"><li>Getting Started</li></a>
<a href="Screen.html"><li>The Exile Screen</a></li>
<a href="Menus.html"><li>The Exile Menu</a></li>
<a href="Town.html"><li>Getting Around Town</a></li>
<a href="Outdoors.html"><li>Getting Around the Outdoors</a></li>
<a href="Combat.html"><li>Killing Stuff</a></li>
<a href="Misc.html"><li>Miscellaneous</li></a>
<a href="Mage.html"><li>Mage Spells</a></li>
<a href="Priest.html"><li>Priest Spells</a></li>
<a href="Hints.html"><li>Hints</a></li>
<a href="Valleydy.html"><li>Valley of Dying Things</a></li>
<a href="Editor.html"><li>The Editor</a></li>
<a href="Credits.html"><li>Credits</a></li>
<a href="Licensing.html"><li>GNU GPL</a></li>
</div>
<div class="content">
<h1>Getting Started</h1>
<h2>Starting Quickly</h2>
<p>Blades of Exile is designed to be as simple as possible to learn and play. If you, like many game-players, dislike reading the manual before jumping into the game, go ahead. It is recommended you read the Introduction (the next section), the overview of the most important commands (the section before), look at the illustrations to see what the buttons do, and, if you plan to design your characters from scratch (eventually a good idea), read the section describing what the skills are.</p>
@@ -182,5 +216,5 @@ Although you can buy a lot of this skill, 3-4 levels should be sufficient.</dd>
<dd>This skill is expensive, but can be a bargain at twice the cost. Its effects are pervasive, subtle, powerful, and sometimes irreplaceable.</dd>
</dl>
<p>Eventually, one way or another, you will have a party to control. At this point, you will be returned to the main menu, where you can select a scenario.</p>
</body>
</div></body>
</html>