fix advancee_time behavior of more actions

This commit is contained in:
2024-09-24 19:38:57 -05:00
committed by Celtic Minstrel
parent f5ed2bf48d
commit 5cc4898bf7

View File

@@ -327,8 +327,10 @@ static void replay_next_action() {
update_item_stats_area(need_reprint);
}else if(t == "handle_alchemy"){
handle_alchemy(need_redraw, need_reprint);
return;
}else if(t == "handle_wait"){
handle_wait(did_something, need_redraw, need_reprint);
return;
}else if(t == "handle_combat_switch"){
handle_combat_switch(did_something, need_redraw, need_reprint);
}else if(t == "handle_missile"){
@@ -354,6 +356,7 @@ static void replay_next_action() {
return;
}else if(t == "show_dialog_action"){
show_dialog_action(next_action.GetText());
return;
}else if(t == "handle_drop_pc"){
handle_drop_pc();
}else if(t == "new_party"){