Misc little bits of housekeeping and stuff
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@@ -886,6 +886,8 @@ void set_town_attitude(short lo,short hi,short att) {
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run_special(eSpecCtx::TOWN_HOSTILE, 2, univ.town->spec_on_hostile, univ.party.p_loc, &a[0], &a[1], &a[2]);
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}
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// TODO: Set town status to "dead"? Could reuse above with magic att (eg -1), or write new function.
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static void put_item_graphics(cDialog& me, size_t& first_item_shown, short& current_getting_pc, const std::vector<cItemRec*>& item_array)
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{
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