Misc little bits of housekeeping and stuff
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@@ -440,7 +440,7 @@ void start_outdoor_combat(cOutdoors::cCreature encounter,ter_num_t in_which_terr
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bool pc_combat_move(location destination) ////
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{
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short dir,monst_hit,s1,s2,i,monst_exist,switch_pc;
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bool keep_going = true,forced = false,check_f;
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bool keep_going = true,forced = false,check_f = false;
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location monst_loc,store_loc;
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short spec_num;
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