Merge race and monster type enums
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@@ -1213,7 +1213,7 @@ void bash_door(location where,short pc_num) ////
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unlock_adjust = scenario.ter_types[terrain].flag2.u;
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if ((unlock_adjust >= 5) || (r1 > (unlock_adjust * 15 + 40)) || (scenario.ter_types[terrain].flag3.u != 1)) {
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add_string_to_buf(" Didn't work. ");
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damage_pc(pc_num,get_ran(1,1,4),DAMAGE_UNBLOCKABLE,MONSTER_TYPE_UNKNOWN,0);
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damage_pc(pc_num,get_ran(1,1,4),DAMAGE_UNBLOCKABLE,RACE_UNKNOWN,0);
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}
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else {
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add_string_to_buf(" Lock breaks. ");
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