Disable header maps in Xcode 12
This commit is contained in:
@@ -6,8 +6,8 @@
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#include <string>
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#include <stack>
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#include "scen.global.hpp"
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#include "scenario.hpp"
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#include "render_shapes.hpp"
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#include "scenario/scenario.hpp"
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#include "gfx/render_shapes.hpp"
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#include "scen.graphics.hpp"
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#include "scen.actions.hpp"
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#include "sounds.hpp"
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@@ -17,13 +17,13 @@
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#include "scen.townout.hpp"
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#include "scen.menus.hpp"
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#include "mathutil.hpp"
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#include "fileio.hpp"
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#include "winutil.hpp"
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#include "cursors.hpp"
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#include "scrollbar.hpp"
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#include "strdlog.hpp"
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#include "choicedlog.hpp"
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#include "gitrev.hpp"
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#include "fileio/fileio.hpp"
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#include "tools/winutil.hpp"
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#include "tools/cursors.hpp"
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#include "dialogxml/widgets/scrollbar.hpp"
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#include "dialogxml/dialogs/strdlog.hpp"
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#include "dialogxml/dialogs/choicedlog.hpp"
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#include "tools/gitrev.hpp"
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#include "scen.btnmg.hpp"
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@@ -1,6 +1,6 @@
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#include "scen.global.hpp"
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#include "undo.hpp"
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#include "tools/undo.hpp"
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void init_screen_locs();
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void handle_action(location the_point,sf::Event event);
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@@ -6,12 +6,12 @@
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//
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//
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#include "scenario.hpp" // Include before Cocoa because the Cocoa header defines things that cause compilation errors in here
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#include "scenario/scenario.hpp" // Include before Cocoa because the Cocoa header defines things that cause compilation errors in here
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#include <Cocoa/Cocoa.h>
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#include <memory>
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#include <algorithm>
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#include <iostream>
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#include "fileio.hpp"
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#include "fileio/fileio.hpp"
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#include "scen.actions.hpp"
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#include "scen.townout.hpp"
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@@ -9,7 +9,7 @@
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#include "scen.graphics.hpp"
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#include <cmath>
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#include "scen.btnmg.hpp"
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#include "scrollbar.hpp"
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#include "dialogxml/widgets/scrollbar.hpp"
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extern rectangle right_sbar_rect;
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@@ -7,9 +7,9 @@
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#include <unordered_map>
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#include <boost/lexical_cast.hpp>
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#include "scen.global.hpp"
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#include "scenario.hpp"
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#include "town.hpp"
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#include "gfxsheets.hpp"
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#include "scenario/scenario.hpp"
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#include "scenario/town.hpp"
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#include "gfx/gfxsheets.hpp"
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#include "utility.hpp"
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#include "scen.graphics.hpp"
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#include "scen.core.hpp"
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@@ -18,22 +18,22 @@
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#include "scen.fileio.hpp"
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#include "scen.actions.hpp"
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#include "scen.menus.hpp"
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#include "dialog.hpp"
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#include "control.hpp"
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#include "button.hpp"
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#include "strdlog.hpp"
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#include "3choice.hpp"
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#include "strchoice.hpp"
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#include "fileio.hpp"
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#include "field.hpp"
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#include "res_strings.hpp"
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#include "res_image.hpp"
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#include "res_sound.hpp"
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#include "cursors.hpp"
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#include "stack.hpp"
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#include "dialogxml/dialogs/dialog.hpp"
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#include "dialogxml/widgets/control.hpp"
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#include "dialogxml/widgets/button.hpp"
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#include "dialogxml/dialogs/strdlog.hpp"
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#include "dialogxml/dialogs/3choice.hpp"
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#include "dialogxml/dialogs/strchoice.hpp"
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#include "fileio/fileio.hpp"
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#include "dialogxml/widgets/field.hpp"
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#include "fileio/resmgr/res_strings.hpp"
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#include "fileio/resmgr/res_image.hpp"
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#include "fileio/resmgr/res_sound.hpp"
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#include "tools/cursors.hpp"
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#include "dialogxml/widgets/stack.hpp"
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#include "spell.hpp"
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#include "mathutil.hpp"
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#include "winutil.hpp"
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#include "tools/winutil.hpp"
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#include "view_dialogs.hpp"
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extern short cen_x, cen_y,cur_town;
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@@ -1,26 +1,26 @@
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#include <cstring>
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#include "scen.global.hpp"
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#include "scenario.hpp"
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#include "scenario/scenario.hpp"
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#include <iostream>
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#include <fstream>
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#include <iomanip>
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#include <boost/filesystem/operations.hpp>
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#include "scen.fileio.hpp"
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#include "scen.keydlgs.hpp"
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#include "gfxsheets.hpp"
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#include "gfx/gfxsheets.hpp"
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#include "scen.core.hpp"
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#include "sounds.hpp"
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#include "mathutil.hpp"
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#include "oldstructs.hpp"
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#include "fileio.hpp"
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#include "tarball.hpp"
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#include "fileio/fileio.hpp"
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#include "fileio/tarball.hpp"
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#include "gzstream.h"
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#include "tinyprint.h"
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#include "map_parse.hpp"
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#include "winutil.hpp"
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#include "choicedlog.hpp"
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#include "undo.hpp"
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#include "fileio/map_parse.hpp"
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#include "tools/winutil.hpp"
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#include "dialogxml/dialogs/choicedlog.hpp"
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#include "tools/undo.hpp"
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extern cScenario scenario;
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@@ -3,27 +3,27 @@
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#include <sstream>
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#include <cstring>
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#include "scen.global.hpp"
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#include "scenario.hpp"
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#include "gfxsheets.hpp"
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#include "render_image.hpp"
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#include "render_shapes.hpp"
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#include "render_text.hpp"
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#include "tiling.hpp" // for bg
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#include "scenario/scenario.hpp"
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#include "gfx/gfxsheets.hpp"
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#include "gfx/render_image.hpp"
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#include "gfx/render_shapes.hpp"
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#include "gfx/render_text.hpp"
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#include "gfx/tiling.hpp" // for bg
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#include "scen.graphics.hpp"
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#include <cmath>
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#include "scen.keydlgs.hpp"
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#include "sounds.hpp"
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#include "mathutil.hpp"
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#include "drawable_manager.hpp"
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#include "cursors.hpp"
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#include "tools/drawable_manager.hpp"
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#include "tools/cursors.hpp"
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#include "dialog.hpp"
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#include "dialogxml/dialogs/dialog.hpp"
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#include "scen.core.hpp"
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#include "scen.menus.hpp"
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#include "scen.townout.hpp"
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#include "scrollbar.hpp"
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#include "res_image.hpp"
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#include "dialogxml/widgets/scrollbar.hpp"
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#include "fileio/resmgr/res_image.hpp"
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#include "scen.btnmg.hpp"
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@@ -5,22 +5,22 @@
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#include <numeric>
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#include <boost/lexical_cast.hpp>
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#include "scen.global.hpp"
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#include "scenario.hpp"
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#include "gfxsheets.hpp"
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#include "scenario/scenario.hpp"
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#include "gfx/gfxsheets.hpp"
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#include "utility.hpp"
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#include "scen.graphics.hpp"
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#include "scen.keydlgs.hpp"
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#include "scen.core.hpp"
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#include "dialog.hpp"
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#include "control.hpp"
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#include "button.hpp"
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#include "strdlog.hpp"
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#include "3choice.hpp"
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#include "strchoice.hpp"
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#include "pictchoice.hpp"
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#include "res_strings.hpp"
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#include "dialogxml/dialogs/dialog.hpp"
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#include "dialogxml/widgets/control.hpp"
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#include "dialogxml/widgets/button.hpp"
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#include "dialogxml/dialogs/strdlog.hpp"
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#include "dialogxml/dialogs/3choice.hpp"
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#include "dialogxml/dialogs/strchoice.hpp"
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#include "dialogxml/dialogs/pictchoice.hpp"
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#include "fileio/resmgr/res_strings.hpp"
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#include "spell.hpp"
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#include "render_shapes.hpp" // for colour constants
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#include "gfx/render_shapes.hpp" // for colour constants
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extern short cen_x, cen_y;
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extern bool mouse_button_held;
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@@ -1,6 +1,6 @@
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#include <string>
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#include "pict.hpp" // for ePicType
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#include "dialogxml/widgets/pict.hpp" // for ePicType
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#include "location.hpp" // for info_rect_t
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class cDialog;
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@@ -5,9 +5,9 @@
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#include <boost/filesystem/operations.hpp>
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#include "scen.global.hpp"
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#include "scenario.hpp"
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#include "render_image.hpp"
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#include "tiling.hpp"
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#include "scenario/scenario.hpp"
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#include "gfx/render_image.hpp"
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#include "gfx/tiling.hpp"
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#include "scen.graphics.hpp"
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#include "scen.actions.hpp"
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#include "scen.fileio.hpp"
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@@ -17,18 +17,18 @@
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#include "scen.core.hpp"
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#include "scen.keydlgs.hpp"
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#include "mathutil.hpp"
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#include "fileio.hpp"
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#include "scrollbar.hpp"
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#include "winutil.hpp"
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#include "cursors.hpp"
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#include "strdlog.hpp"
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#include "choicedlog.hpp"
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#include "fileio/fileio.hpp"
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#include "dialogxml/widgets/scrollbar.hpp"
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#include "tools/winutil.hpp"
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#include "tools/cursors.hpp"
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#include "dialogxml/dialogs/strdlog.hpp"
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#include "dialogxml/dialogs/choicedlog.hpp"
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#include "scen.menus.hpp"
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#include "res_image.hpp"
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#include "prefs.hpp"
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#include "framerate_limiter.hpp"
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#include "event_listener.hpp"
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#include "drawable_manager.hpp"
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#include "fileio/resmgr/res_image.hpp"
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#include "tools/prefs.hpp"
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#include "tools/framerate_limiter.hpp"
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#include "tools/event_listener.hpp"
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#include "tools/drawable_manager.hpp"
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/* Globals */
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bool All_Done = false;
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@@ -7,10 +7,10 @@
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//
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#include "scen.menus.hpp"
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#include "scenario.hpp" // Include before Cocoa because the Cocoa header defines things that cause compilation errors in here
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#include "scenario/scenario.hpp" // Include before Cocoa because the Cocoa header defines things that cause compilation errors in here
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#include <Cocoa/Cocoa.h>
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#include "winutil.hpp"
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#include "undo.hpp"
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#include "tools/winutil.hpp"
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#include "tools/undo.hpp"
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using MenuHandle = NSMenu*;
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MenuHandle menu_bar_handle;
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@@ -4,8 +4,8 @@
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#include <stack>
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#include <boost/lexical_cast.hpp>
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#include "scen.global.hpp"
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#include "scenario.hpp"
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#include "town.hpp"
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#include "scenario/scenario.hpp"
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#include "scenario/town.hpp"
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#include "utility.hpp"
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#include "scen.actions.hpp"
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#include "scen.graphics.hpp"
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@@ -14,15 +14,15 @@
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#include "scen.fileio.hpp"
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#include "scen.core.hpp"
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#include "mathutil.hpp"
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#include "button.hpp"
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#include "field.hpp"
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#include "strdlog.hpp"
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#include "choicedlog.hpp"
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#include "winutil.hpp"
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#include "ledgroup.hpp"
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#include "stack.hpp"
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#include "scrollpane.hpp"
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#include "fileio.hpp"
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#include "dialogxml/widgets/button.hpp"
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#include "dialogxml/widgets/field.hpp"
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#include "dialogxml/dialogs/strdlog.hpp"
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#include "dialogxml/dialogs/choicedlog.hpp"
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#include "tools/winutil.hpp"
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#include "dialogxml/widgets/ledgroup.hpp"
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#include "dialogxml/widgets/stack.hpp"
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#include "dialogxml/widgets/scrollpane.hpp"
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#include "fileio/fileio.hpp"
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extern short cen_x, cen_y, overall_mode;
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extern bool mouse_button_held,editing_town,change_made;
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