Disable header maps in Xcode 12

This commit is contained in:
2022-07-07 23:19:58 -04:00
parent a69d92d8dc
commit 5b2561d034
143 changed files with 534 additions and 526 deletions

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@@ -2,15 +2,15 @@
#include <cstdio>
#include "pc.graphics.hpp"
#include "universe.hpp"
#include "universe/universe.hpp"
#include "pc.editors.hpp"
#include "pc.fileio.hpp"
#include "pc.action.hpp"
#include "sounds.hpp"
#include "mathutil.hpp"
#include "dialog.hpp"
#include "control.hpp"
#include "cursors.hpp"
#include "dialogxml/dialogs/dialog.hpp"
#include "dialogxml/widgets/control.hpp"
#include "tools/cursors.hpp"
#include <boost/lexical_cast.hpp>
extern cUniverse univ;

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@@ -1,6 +1,6 @@
#include <SFML/Window/Event.hpp>
#include "dialog.hpp"
#include "dialogxml/dialogs/dialog.hpp"
bool handle_action(const sf::Event&);
void flash_rect(rectangle to_flash);

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@@ -6,10 +6,10 @@
//
//
#include "universe.hpp" // Include before Cocoa because the Cocoa header defines things that cause compilation errors in here
#include "universe/universe.hpp" // Include before Cocoa because the Cocoa header defines things that cause compilation errors in here
#include <Cocoa/Cocoa.h>
#include <string>
#include "fileio.hpp"
#include "fileio/fileio.hpp"
#include "pc.menus.hpp"
#include "pc.fileio.hpp"

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@@ -1,18 +1,18 @@
#include "pc.graphics.hpp"
#include "universe.hpp"
#include "universe/universe.hpp"
#include "pc.editors.hpp"
#include "utility.hpp"
#include "dialog.hpp"
#include "control.hpp"
#include "button.hpp"
#include "ledgroup.hpp"
#include "pict.hpp"
#include "strdlog.hpp"
#include "choicedlog.hpp"
#include "winutil.hpp"
#include "cursors.hpp"
#include "render_shapes.hpp" // for colour constants
#include "dialogxml/dialogs/dialog.hpp"
#include "dialogxml/widgets/control.hpp"
#include "dialogxml/widgets/button.hpp"
#include "dialogxml/widgets/ledgroup.hpp"
#include "dialogxml/widgets/pict.hpp"
#include "dialogxml/dialogs/strdlog.hpp"
#include "dialogxml/dialogs/choicedlog.hpp"
#include "tools/winutil.hpp"
#include "tools/cursors.hpp"
#include "gfx/render_shapes.hpp" // for colour constants
#include <boost/lexical_cast.hpp>
/*

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@@ -2,13 +2,13 @@
#include <cstring>
#include <cstdio>
#include "universe.hpp"
#include "universe/universe.hpp"
#include "pc.fileio.hpp"
#include "pc.graphics.hpp"
#include "sounds.hpp"
#include "pc.editors.hpp"
#include "mathutil.hpp"
#include "fileio.hpp"
#include "fileio/fileio.hpp"
extern cUniverse univ;
extern bool party_in_scen,scen_items_loaded;

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@@ -1,19 +1,19 @@
#include <iomanip>
#include "universe.hpp"
#include "universe/universe.hpp"
#include "pc.graphics.hpp"
#include "pc.editors.hpp"
#include "pc.action.hpp"
#include "pc.menus.hpp"
#include "sounds.hpp"
#include "gfxsheets.hpp"
#include "render_shapes.hpp"
#include "render_image.hpp"
#include "res_image.hpp"
#include "message.hpp"
#include "gfx/gfxsheets.hpp"
#include "gfx/render_shapes.hpp"
#include "gfx/render_image.hpp"
#include "fileio/resmgr/res_image.hpp"
#include "dialogxml/widgets/message.hpp"
#include "mathutil.hpp"
#include "gitrev.hpp"
#include "tiling.hpp" // for bg
#include "tools/gitrev.hpp"
#include "gfx/tiling.hpp" // for bg
#include "utility.hpp"
extern cUniverse univ;

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@@ -2,27 +2,27 @@
#include <iostream>
#include <cstring>
#include <boost/filesystem/operations.hpp>
#include "universe.hpp"
#include "universe/universe.hpp"
#include "pc.graphics.hpp"
#include "pc.editors.hpp"
#include "pc.action.hpp"
#include "pc.fileio.hpp"
#include "sounds.hpp"
#include "render_image.hpp"
#include "tiling.hpp"
#include "gfx/render_image.hpp"
#include "gfx/tiling.hpp"
#include "utility.hpp"
#include "dialog.hpp"
#include "control.hpp"
#include "strdlog.hpp"
#include "choicedlog.hpp"
#include "strchoice.hpp"
#include "fileio.hpp"
#include "dialogxml/dialogs/dialog.hpp"
#include "dialogxml/widgets/control.hpp"
#include "dialogxml/dialogs/strdlog.hpp"
#include "dialogxml/dialogs/choicedlog.hpp"
#include "dialogxml/dialogs/strchoice.hpp"
#include "fileio/fileio.hpp"
#include "pc.menus.hpp"
#include "winutil.hpp"
#include "cursors.hpp"
#include "res_image.hpp"
#include "prefs.hpp"
#include "framerate_limiter.hpp"
#include "tools/winutil.hpp"
#include "tools/cursors.hpp"
#include "fileio/resmgr/res_image.hpp"
#include "tools/prefs.hpp"
#include "tools/framerate_limiter.hpp"
cUniverse univ;

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@@ -7,9 +7,9 @@
//
#include "pc.menus.hpp"
#include "universe.hpp" // Include before Cocoa because the Cocoa header defines things that cause compilation errors in here
#include "universe/universe.hpp" // Include before Cocoa because the Cocoa header defines things that cause compilation errors in here
#include <Cocoa/Cocoa.h>
#include "item.hpp"
#include "scenario/item.hpp"
#ifndef __APPLE__
#error pc.menus.mm is Mac-specific code; try compiling pc.menus.win.cpp instead