town wandring monsters cancel btn

This commit is contained in:
2025-05-19 08:30:32 -05:00
parent 4b28b89a87
commit 5ad8bc00fe
2 changed files with 4 additions and 3 deletions

View File

@@ -1,8 +1,7 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog defbtn='okay'>
<!-- OK button -->
<dialog defbtn='okay' escbtn='cancel'>
<field name='group1-monst1' top='137' left='174' width='39' height='16'/>
<field name='group1-monst2' top='165' left='174' width='39' height='16'/>
<field name='group1-monst3' top='193' left='174' width='39' height='16'/>
@@ -19,7 +18,8 @@
<field name='group4-monst2' top='165' left='369' width='39' height='16'/>
<field name='group4-monst3' top='193' left='369' width='39' height='16'/>
<field name='group4-monst4' top='221' left='369' width='39' height='16'/>
<button name='okay' type='regular' top='243' left='436'>OK</button>
<button name='okay' type='regular' top='273' left='436'>OK</button>
<button name='cancel' type='regular' relative='neg pos-in' rel-anchor='prev' top='0' left='71'>Cancel</button>
<text top='6' left='50' width='256' height='17'>Town wandering monsters</text>
<text top='25' left='50' width='439' height='40'>
Wandering monsters in towns appear in groups of up to 5.

View File

@@ -987,6 +987,7 @@ void edit_town_wand() {
cDialog wand_dlg(*ResMgr::dialogs.get("edit-town-wandering"));
wand_dlg["okay"].attachClickHandler(save_town_wand);
wand_dlg["cancel"].attachClickHandler(std::bind(&cDialog::toast, &wand_dlg, false));
auto check_monst = std::bind(check_range_msg, _1, _2, _3, 0, 255, "Wandering monsters", "0 means no monster");
// Just go through and attach the same focus handler to ALL text fields.
// There's 16 of them, so this is kinda the easiest way to do it.