global vector for extra scenario directories
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@@ -77,6 +77,7 @@ extern enum_map(eGuiArea, rectangle) win_to_rects;
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std::string scenario_temp_dir_name = "scenario";
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extern fs::path tempDir;
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std::vector<fs::path> extra_scen_dirs;
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/* Display globals */
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short combat_posing_monster = -1, current_working_monster = -1; // 0-5 PC 100 + x - monster x
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