Lots of monster stuff, particularly documenting monster abilities
- Monster radiate abilities can now specify a spell pattern to use - Fix some abilities being incorrectly shown in the editor's ability details dialog (for example, radiate abilities were shown as "Summon aid") - Add the recently-added monster missile types to the options offered in the editor - Fix chance of activating not being editable for the martyr's shield ability - Show the monster summoned for summoning abilities (finally!) - Show the subcategory for unusual abilities (one of active, passive death) - Fix the displayed percentage chance for summon abilities (the permille was shown instead) - Fix incorrect action point display in the editor for the two recently-added monster missiles - Fix crash when editing a missile ability - Fix abilities page not showing the newly-added or recently-edited ability after exiting the detail/option dialog - Fix pick monster button for summoning abilities being off by one
This commit is contained in:
@@ -11,7 +11,7 @@
|
||||
</div>
|
||||
<div class="content">
|
||||
|
||||
<h1>Appendix 6 - Spell and Alchemy Lists</h1>
|
||||
<h1>Appendix 7 - Spell and Alchemy Lists</h1>
|
||||
|
||||
<p>You can set special encounter nodes to give the party mage spells, priest spells, and
|
||||
alchemical recipes. These lists contains the numbers you enter to give specific
|
||||
|
Reference in New Issue
Block a user