Lots of monster stuff, particularly documenting monster abilities
- Monster radiate abilities can now specify a spell pattern to use - Fix some abilities being incorrectly shown in the editor's ability details dialog (for example, radiate abilities were shown as "Summon aid") - Add the recently-added monster missile types to the options offered in the editor - Fix chance of activating not being editable for the martyr's shield ability - Show the monster summoned for summoning abilities (finally!) - Show the subcategory for unusual abilities (one of active, passive death) - Fix the displayed percentage chance for summon abilities (the permille was shown instead) - Fix incorrect action point display in the editor for the two recently-added monster missiles - Fix crash when editing a missile ability - Fix abilities page not showing the newly-added or recently-edited ability after exiting the detail/option dialog - Fix pick monster button for summoning abilities being off by one
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@@ -12,7 +12,7 @@
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</div>
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<div class="content">
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<h1>Appendix 7 - Special Encounter Examples</h1>
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<h1>Appendix 8 - Special Encounter Examples</h1>
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<p>Extra examples can be very useful when making special encounters. Here are a few quick
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sets of instructions for making popular types of encounters.</p>
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